
Fenix
Fenix

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- Fenix
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WIP- Map for Changeling : The Lost
Hello,
I prepare a campaign for Changeling : The lost, and I wanted to make a kind of map for the Hedge, the "out of the world" place serving as barrier between the mortal world and the impossible lands of Arcadia.
The left part of the map is close to the mortal world. The further you go to the right, the closer you get to the realms of the True Fae. The law of physics are not in application here. Time and space are distorted and folded. Fate is the only rule. The basic landscape of the Hedge in this game is a thick forest full of brambles, with uncertain paths from one clearing to the other.
The unnamed city is a complete medieval city in ruins. All the denizens of the Hedge (hobgobelins and leprechauns and the like) refuse to say the name of the city and refuse to get in there. They say : "This city doesn't exist. It never existed, and it will never exist again". But once in a while, the players will find the city alive and flourishing for a full day, and the day after the city will be a ruin again...
The entrances of the Arcadian Realms on the right are even stranger places. Freezing cold plains out of nowwhere, terrible swamps swallowing you to another world, fairy tales castle enslaving you to a terribly beautiful queen...
On a technical point of view, that's my first overland map. I am not very happy with the smoke on the Realms of NeverBe. I used symbols from the Dungeon Designer addon, but I would have prefer a kind of mist with a better rendering. How would you improve that ?
Comments are welcome ! ?
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WIP - Floor 34 - Shadowrun map
And here comes an update of the map.
I changed some floors,
I added a glass wall between the control zone and the server inside the datacenter room, based on the NOC idea from above.
I created the technician open space (and put some cleaning drones just for fun). I put some big chairs for employees working in VR.
In the large corridor, I added two hatch-like opennings. They hide the "LDP" of the building. LDP stands for "Lethal Defense Point" (BIG guns getting out of the ground in case of BIG problem).
Next step will be mainly focused on the lightning. As there are no windows in the building, all the lights and shadows should come from point lightning. Do you know a good tutorial for that ??
As always, comments are very welcome ?
Cheers,
Julien
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WIP - Floor 34 - Shadowrun map
Hello,
Just to show a map I am working on for a future Shadowrun game with my friends.
I will work more on the floors, the main open space is still empty, and it lacks a lot of security stuff. Some symbols are not scaled correctly yet. I also would like to make a "night" version of the map with minimum point lightning (I have to learn how to do that...)
I use mainly the Modern add-on and Cosmographer DeckPlan symbols.
The pitch of the map :
"When employees of "ORION, the Medical Big Data company" learned that they were acquired by EVO, they were quite happy, especially those with stock options. When they learned that they were to move into a high-security building of the AAA Corp to protect the precious medical data of their customers, they began to worry. When they discover the 250m tall full concrete building with 2 meter thick walls, not a single window, and heavy-armored guards with machine guns, a quarter of them tried to resigne. Tried. But you don't resign from EVO."
The intent is to use only a quarter of the the 34th floor of the high security building to install the successful startup. They have a datacenter, big cooling units, and offices.
All comments are welcome !
Cheers,
Julien
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Julien alias Fenix
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Julien alias Fenix