jmabbott
jmabbott
About
- Username
- jmabbott
- Joined
- Visits
- 2,279
- Last Active
- Roles
- Member
- Points
- 1,846
- Birthday
- March 1, 1963
- Location
- Penrith, NSW Australia
- Real Name
- Jim Abbott
- Rank
- Mapmaker
- Badges
- 12
Reactions
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WIP: Mega-dungeon, Dorag Skel Level 1A
When I first created this, on paper then in Ps CS4 B&W, I had the brilliant idea to create and sell on the DMs Guild, Dungeon Tiles based on the tables in the D&D 5E DMG. You can se the intial development over on the Cartographers Guild here.
Now obviously, there would need to be some modifications and limits set as the sheer number of possible combinations for passages and chambers is absolutely immense (88 just for the passages) and whilst I can be a bit pedantic at times, that's way too much even for me.
So I thought CC3+ is imminently suited for creating these and as I'm now on unpaid leave due to COVID lockdowns (I've applied for assistance from the Government) it's time to revisit...below are a couple of samples, I think I prefer the masked version, thoughts? There would be a higher resolution version with grid for print and the below for VTT...
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WIP: Mega-dungeon, Dorag Skel Level 1A
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WIP: Mega-dungeon, Dorag Skel Level 1A
Hi Folks,
Quite awhile ago, well before I started using CC3+ for my maps, I had a play around with generating a random dungeon using the tables in the D&D5E Dungeon Masters Guide. This WIP is the result of tracing my original PS CS4 work. There's still quite a bit to finish. Not every room will be furnished but they will all be labelled and I'll finish placing the doors and other bits and pieces and mask the background. The map is 620'x 440'.
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Quick(?) Ambush Battle Map
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Quick(?) Ambush Battle Map
Hi Folks,
Being a fairly lazy person, for one of the games I'm currently running via Roll20 & Discord (video/voice) I needed to set up an ambush on a road. I used the Forest Path Battlemap from the Collection but then things went beyond that map, so I chucked on another one that was completly different and found myself running this encounter on 2 separate maps, which, as any of you using Roll20 would know, is a right royal PITA. So I knocked this up today for my game tomorrow night.
It's large and not too pretty but will do the job I think. I'm using the "Cliff" fill as rocky outcrops...
Edit: I realised when I was setting it up in Roll20, I forgot to turn off the construction lines for the ruined building and I needed an obstacle to prevent those near the crossroads seeing around the bend...







