jmabbott
jmabbott
About
- Username
- jmabbott
- Joined
- Visits
- 2,279
- Last Active
- Roles
- Member
- Points
- 1,846
- Birthday
- March 1, 1963
- Location
- Penrith, NSW Australia
- Real Name
- Jim Abbott
- Rank
- Mapmaker
- Badges
- 12
Reactions
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WIP Commission, Ancient Tombs
Hi Folks,
Here is a WIP pic of the 1st Level of this pyramid dungeon.
I'm glad the manager for this product line sent me the text as well as the author sketches. Because the 2 do not agree in several places. But anyhow...we do what we can...
Got to add the doors, some other furnishings and some interest to the floors. This is just the basic layout thus far. Where the semi-circular alcoves are I made 2 circles (inner & outer walls) with the circle tool , modified the default wall tool to be a polygon rather than rectangle and traced the circles. Then I just made 1 circle with the floor bitmap of appropriate size , placed and copied it. You can tell if you have a really good look. This will therefore be an area that gets some pretty floor patterns...?
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Commission WIP
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Commission WIP
Righto. After some feedback from the author, I've done a bit of fiddling; moving the shaft and crevasse about 5.5m to the right - did that using relative coordinates via the command line - that was interesting. Would you believe, after going to the trouble of scaling the reference map ( a pretty rubbish and loose sketch, NOT drawn to scale, if I'm honest) so the shaft, the most important feature of the map was near enough to the correct size, I then proceeded to trace the resized map. No surprise then the distance between the cliffs and the shaft and the shaft and forest are completely off. I also added some bits and pieces. The vertical ruin just to the bottom right of the shaft, a request by the author for some standing ruin, I'm not happy with at all but they're the best I could find and I'll be buggered if I'm hand drawing them - if the publisher and author don't like them I'll happily remove them but they won't be getting anything in their stead. Unless there is some other error on my part this map is done. I've spent far too much time on it already.
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Commission WIP
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Commission WIP
Thanks @Monsen.
I think it was the Edge Fade, Inner effect being too large.
Here is an updated update?
I think I need to increase the opacity on the river now...






