Wyvern
Wyvern
About
- Username
- Wyvern
- Joined
- Visits
- 3,043
- Last Active
- Roles
- Member
- Points
- 5,229
- Rank
- Cartographer
- Badges
- 24
-
[wip] d&d Basic/Expert set of maps
As someone who started out with those three beige booklets in the white box, Original D&D as I've long considered it, I have to take issue with the "beta version" view!!! When it was published, there were NO OTHER RPGs of any sort. Nobody even knew then (mid-late 1970s) what RPGs WERE! And I speak as someone who spent a lot of time explaining to others back then what I thought it meant ?
To these three were added four more supplementary RPG booklets, Greyhawk, Blackmoor, Eldritch Wizardry and Gods, Demi-Gods and Heroes. After these, the Basic Set was released while TSR were working on AD&D, as a sort-of stopgap, as the three main AD&D rulebooks took a couple of years to all appear (1977 to 1979 according to Wikipedia, which tallies with my recollection; the Basic Set was published in 1977 apparently - see this page).
I don't think this Basic Set was the same as the later (1981) Basic and Expert Sets, however. I don't know personally, as I went down the AD&D route, because that was closer to the version of the rules the expanded white box set + supplements provided at the time, and by the early 1980s, I was moving-off into other systems, including my own D&D variant anyway. Back in the late '70s, the idea was the Basic Set would guide beginners into AD&D; I was never sure how well that worked, as only one person I knew back then tried it, and found it a little limited.
-
New project. Historical city detail: Padova. WIP
-
Community Atlas: Isle of Zariq - Kobalt Mountain Caverns
-
What are your favourite style from an annual?
I agree with Monsen, on both counts - Mercator Historical was THE reason I bought the first Annual, and diversity of options for everything else (as well as thinking beyond simply mapping styles sometimes, in discussions of mapping tools, for instance).
Something I wanted to do, and which remains in-progress, is trying out different styles from the main programs and the Annuals in preparing maps both for myself and especially the Community Atlas project. It's easy to fall into a pattern of familiarity with styles that feel comfortable, and not look beyond those, which is something I'd prefer to avoid. Luckily, the options in the Annual issues provide a large pool of options to explore ?
-
Community Atlas: Errynor - The Isle of Zariq



