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EdE

EdE

About

Username
EdE
Joined
Visits
551
Last Active
Roles
Member, Betatester
Points
536
Birthday
February 5, 1965
Location
Ohio, USA
Real Name
Ed Elce
Rank
Surveyor
Badges
5

Latest Images

  • Gurgen's Rock - Mining outpost

    @Royal Scribe I had completely forgotten to add the Wall Shadow effect, thanks for the reminder. I've been trying to get rock face/cliff face type features in various maps for about a year now. I tried a lot of things using the various rock drawing tools in several CC3+ dungeon and city styles but it wasn't getting there. PBE Games has a numner of different textures, mostly rock types, that can change the look a lot. I have not moved beyond figuring out the texture scaling and picking the base texture. The lower map is a different texture pack.


    Royal ScribeLoopysueKertDawgCalibreJuanpi
  • WIP A wayside camp on a high road

    Shadows for the camp fire are funky but otherwise ok

    DaltonSpence[Deleted User]RaikoLoopysueTheschabiJimP
  • WIP A wayside camp on a high road

    Toook another run at this with SS2A with an assist from Dark Cities. I think I like this approach more.

    LoopysueDaltonSpence[Deleted User]RaikoGlitchJimP
  • WIP Everyone's making Inn's & Taverns - making floor look used / abused

    Thank you, Wyvern. I appreciate the insights into improving the design of the building. I will take a run at a 2.0 version of this at a later date but for now I have a D&D game to GM this week and I need the map done. I gave in and added windows to the ground floor and nixed the upper story. I'll take these learnings and use them for my next "frontier" Inn. For the moment, I give you the Shaggy Shep Inn and Tap Room. Center of life in the hamlet of Kilmeade.

    Cheers.


    LoopysueDaltonSpenceMonsenTheschabiWyvernCalibreGlitch
  • A cave entrance with Water

    I think LoopySue is a genius. The varous symbols and styles that she has created have enable so many possibilities. SS2 + Creepy Crypts. The party is in a rowboat leaving a cave complex and this is the exit. What coul possibly go wrong?


    RickoMonsenRoyal ScribeLoopysueGlitchRalf
  • WIP Lighted Dungeon

    I've been playing and failing at making ligthed dungeons for quite some time. The secret is to not have a Directional Wall Shadow effect on the walls of your rooms that you apply the Wall Shadow, Point Light Setup and Final effects to. Must admit, I did not see anything specific about that in the Tome but I resorted to shutting effects off one at a time and.... BINGO...

    Still needs quite a bit of work but I can FINALLY make a lighted dungeon....

    LoopysueFersusJulianDracosJimPEukalyptusNow
  • WIP A Murder Scene

    I am trying to simulate sunlight shining through a window, specifically the window on the left wall and the one on the front wall to the right. I changed the color on the Wall Shadow, Directional effect to a bright yellow and used the Global Sun setting so it matches the shadows cast by the wall. I added a stronger shadow to the sack just below the left window and the cauldron to the right of the front window. Does it work or am I just messing up the map? Any thoughts are appreciated.

    Loopysueroflo1JulianDracosCalibreLillhansGlitch
  • How long have you been using Campaign Cartographer?

    I started making battle maps by hand, pencil on large quad paper, in the early 1980's and they were well recieved. Life broke up that group and I didn't really get invovled with any new games for some time.

    I had to look back into the online store to figure out I originally purchased CC3+ and add-ons in 2016 and dabbled with it on and off.

    It wasn't until 202o that I joined this community and was inspired to become active. Getting a request from an old friend to run a DnD campaign on a virtual table top kicked things into high gear and I haven't looked back. This forum has helped immensely as have the tutorials and videos. I'm looking forward to retirement in a few years when I can really figure out how to use this software properly ;-)

    Royal ScribeMonsenLoopysueWyvernKertDawgDon Anderson Jr.
  • WIP A wayside camp on a high road

  • A small cave complex for a side quest

    Experimenting with SS2 again for a small cave complex. Need to work on exporting the maps, things like the worn path in the cave floor and the water foam come out much darker on export as a jpeg. The ground cover gets rather blurred as well.

    Need to dig up the sheet acne solution as well for the filler.

    The rising water has trapped the leader of a goblin hunting party in the cave because he's slowly becoming a vampire spawn. The goblin tribe asks our intrepid heros to lay him to rest.... what could possibly go wrong?


    JimPLoopysueRickopablo gonzalezadelia hernandez