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Royal Scribe

Royal Scribe

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Royal Scribe
Joined
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3,185
Birthday
February 5, 1968
Location
San Francisco, California
Real Name
Kevin
Rank
Mapmaker
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16

Latest Images

  • [WIP] Atlas Contest - Yréas Kóltyn Village (Kingdom of Enía, Gold Coast region of Dóriant)

    Related to this village: I am planning on submitting an intermediate map of the Kingdom of Enía portion of the Gold Coast. And now I'm thinking that I might also do another map of just the Firessí Woods. I think it might be easier to do the Firessí Woods map now than after this temple village is added to the Atlas.

    If I do create a Firessí Woods map, are there any sorts of adventure hooks or mapping possibilities you'd recommend including? I have the Tempuwari Ruins, which were meant to provide a place for an adventure reminiscent of the opening scene of Raiders of the Lost Ark. Other than adding a few more tiny elven hamlets, and maybe a few cave openings in hills, are there other mapping/adventure hooks you'd like to see?


    LoopysueQuenten
  • [WIP] Community Atlas Competition - Artemisia - Spiros Isle - Aretizo village

    This is really lovely. My only ever-so-slight feedback is that my old eyes are finding it a little difficult to read the legend, so I would consider increasing the opacity of the background fill/color slightly.

    Quenten
  • Middan'ord: The Realmdom of Thwendar

    I love it. And I personally never get sick of seeing iterations of the same map. I love seeing how they evolve.

    FarsightX3
  • [WIP] Community Atlas - Eknapata Desert

    Per Quenten's suggestion, I have been playing with the Line Styles for the roads. I didn't try creating a custom one, but I did try some of the other presets, and they didn't really work. I also tried checking the Paper Scale checkbox, and that had weird effects when I zoomed in.

    Here's an attempt that sets the roads to be solid and leaves the guided routes as dotted lines. I like that it makes it a bit clearer which ones are actual roads. I will also put it in my WIP gallery to make it easier to zoom in. Thoughts?


    LoopysueShessar
  • [WIP] 1000th Map Competition: Elkton, Alarius North Central

    I have been looking forward to seeing what you do since you first claimed Elkton.

    Also: DD4 things! Squeeee!

    ShessarLoopysue
  • [WIP] Kingdom of Gongodûr

    Well, I was going to make a twist of Hanlon's Razor ("Never attribute to malice that which is adequately explained by stupidity") phrased more like Arthur C. Clarke's Third Law ("Any sufficiently advanced technology is indistinguishable from magic"):

    A secret grand design is indistinguishable from stupidity.

    The truth is...just a clumsy attempt to recreate from a much bigger parent map that was itself derived from a much, much bigger parent map.

    This is the parent map I took it from (Gongodûr is in the lower right):

    And this is the section parent map that this whole 1,000 x 1,000 mile section comes from:

    When I downloaded the FCW for the parent map, it said there were green mountains there, which I took to mean vegetation-covered hills and small mountains.

    So no real grand design, just an over-exuberance in trying to add more detail from the parent map and slip in some mapping/adventure hooks.

    LoopysueCalibre
  • [WIP] Wizard's Tower - Interior

    Thank you!

    I admit that I drew from a lot of different sources. The base is CA186 Creepy Crypts (2022), which I used in preparation for when I get to the basement/dungeon section. The main fills for the walls and floors of the tower itself come from CA149 Beaumaris Castle (2019), and the windows are from that, too. Most of the furniture comes from Dungeon Designer 3, but some are drawn from CA14 Symbol Catalogs (2008), and some of the fireplaces are from Shessar's free supplement. Some of the outside vegetation comes from CA141 Japanese Temple and CA143 Asian Town (both 2018).

    Normally when designing something for the Atlas, I try to limit it to just a few styles to minimize the chance that others might be missing chunks of it. This time, I gave myself free rein to create my wizard's "dream home."

    Don Anderson Jr.
  • The Lands of Strauvuvrorr

    I know Sue is swamped with work for CC4, but this last image inspires me to once again plug for a Spectrum Overlands expansion, maybe ones that includes demi-human (elven, dwarven, orcish) settlement symbols. Probably something that works as a stand-alone but is compatible with Spectrum Overland, so folks can use it even if they don’t have older annuals. (Maybe part of CC4?) Similarly, a demi-human annual compatible with Darklands City would be so great.

    MapjunkieRicko
  • [WIP] The Mad Tea Party

    There probably are in some of the top-down dungeon sets, but there aren't as many symbols available in the Perspectives style.

    Calibre
  • De Rust + Alyssa Faden clouds

    Are the Alyssa Faden's clouds all from "CA95 - Alyssa Faden Overland," or does she have more clouds in another annual? They look so different here.

    Heading out soon to spend the holidays with family. Happy holidays to you and everyone here.

    Ricko