My Perspectives Symbols
Tonnichiwa
🖼️ 16 images Surveyor
Hi everyone,
I've been practicing with Perspectives 3 again and I decided to make the first part of a city wall using Perspectives 3, the Isometric Dungeons of Herwin Weilink and Sheesar's door from her perspectives symbol set. I'm actually planning on building up some more city buildings and making a whole city out of this, but for now, this is the first part of the city wall.
Enjoy
EDIT: I've edited the title of this thread to show that I am now using this thread to show my Perspective Symbols so I don't have to make a new thread every time I make something new.
I've been practicing with Perspectives 3 again and I decided to make the first part of a city wall using Perspectives 3, the Isometric Dungeons of Herwin Weilink and Sheesar's door from her perspectives symbol set. I'm actually planning on building up some more city buildings and making a whole city out of this, but for now, this is the first part of the city wall.
Enjoy
EDIT: I've edited the title of this thread to show that I am now using this thread to show my Perspective Symbols so I don't have to make a new thread every time I make something new.
Comments
I'm going to try making some churches and hopefully a magicians school. And definitely a lot of different houses. I might even try a cathedral or a capitol building though I don't know if I can pull that off yet.
Cheers,
~Dogtag
Yup. I have them. I've been reading them for months now trying to figure things out. Now I think I am to the point where I can make a perspectives city, though I am still trying to sort out how they did the land. It is written about in the annual but I have never been able to get CC3+ to do what it says. Every time I try it seems the program crashes and does not want to make a 3d perspective of the hills. So it has been quite a roller coaster ride with the annuals.
I've also been reading the Source Maps Temples, Tombs, and Catacombs, and Source Maps Cities to get hints on it as well.
The one thing that is never explained is how Ralf created the front part of the Mexican village. The part that is curved at the top and serves as the front to a store or something. I still have not been able to replicate it in any perspectives program.
@Quenten, Thanks.
@Pixelkitteh, Thanks.
But, here are some buildings I recently made as some test buildings. I'm not sure if I will use all of them but I do like some of them.
So I decided I wanted the walls to look a little more uniform so I re created the towers. Here is a new pic with the new towers and some of the buildings scattered about.
Tony - these houses are delightful, and I'm so pleased you have branched out to start making your own textures. It adds a lot to the number of different possibilities If you are at all worried about whether you can use the textures you make for commercial projects, don't be. Their terms and conditions of use state quite clearly that whatever you render out is entirely yours to do with what you will.
I think I will stick to commenting on your Guild thread, to support you over there. For simplicity sake I wont' repeat myself over here every single time I say something
Are the towers bell towers? If so, they should be open to the air (the tops that is)... Just askin'!
@CharlesWayneRobinson: Thanks, hopefully you get to do so in the future. You may not have worked much with perspectives but I love all of the people and creatures you've been making with Character Designer 3.
@Loopysue: Thanks again Sue, ok, that makes sense
@JMunson II: Thanks, you know, that is a good point. It hadn't crossed my mind until you mentioned it. I think I will fix soon.
But before I do, here is another update of what things might look like if I started building a city out of it.