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  1.  
    I'd like to participate :) It seems really fun, and my own projects will be weeks apart. It would be a shame to let the skills I'm building fade in those times.

    If it isn't taken yet, I'd like to do something with this keep and the cave behind it in GlaciƤr Kristol.
      Untitled.png
    • CommentAuthorLorelei
    • CommentTimeSep 14th 2017
     
    I'm sure Remy will reserve the site for you! I'm looking forward to what you do with this! Thanks for choosing my map :)
    •  
      CommentAuthorMonsen
    • CommentTimeSep 14th 2017
     
    Welcome to the project Jos.

    I've reserved the area for you. Happy mapping :)
    • CommentAuthorShessar
    • CommentTimeSep 21st 2017
     
    It looks like the buildings in the Forrestal Manor Ruins map are (still) reserved. If they are still reserved in my name I would like to begin working on them again.
    •  
      CommentAuthorMonsen
    • CommentTimeSep 21st 2017
     
    Go ahead girl.
    • CommentAuthorShessar
    • CommentTimeSep 21st 2017
     
    Wonderful! Thank you!
    • CommentAuthorJimP
    • CommentTimeOct 2nd 2017 edited
     
    I think I'll work on the rectangle area on this map. I may adjust it based on what I come up with. May do the lighthouse area and the end of the Dead Forest as separate maps... or together and two smaller area maps. Not quite sure yet.

    edit: just measured it and the distance is 25 miles by 13 miles. Seems fairly easy to do as one map.
      part_Basher_Bayb.png
    •  
      CommentAuthorMonsen
    • CommentTimeOct 2nd 2017
     
    Great. I'll reserve it for you. Remember that Shessar's Forrestal ruins map is set in the ruins at the far eastern edge of that area, so make sure to have an appropriate ruin in your map for that area that can be linked to Shessar's detail map.
    • CommentAuthorJimP
    • CommentTimeOct 2nd 2017
     
    I don't think I'm going that far over, but I'll check.
    • CommentAuthorJimP
    • CommentTimeOct 15th 2017
     
    I would like to work on another map, part of Doriant. This is about 150 or 160 miles, including 2 islands, of the continent.

    Are the red dots towns ? Forts ? Cities ?

    Here is the selected part. 800x600.

    I'll also be working on Dead Forest.
      doriant.PNG
    •  
      CommentAuthorMonsen
    • CommentTimeOct 15th 2017
     
    Hi Jim, that area is unfortunately already reserved, but there are plenty of other regions around the coast of Doriant with similar features. You can see reserved areas by clicking the button below the map in the atlas.

    As for the red dots, given the huge scale of the Doriant continent, those would represent major cities as far as I can tell (HadrianVI would be the one to give the final verdict though, since he designed this map).

    As for the Dead Forest, just remember that Shessar's Manor Ruins is in there when you detail it, so you don't place something completely different in that location. You can see the placement from the link on your South Basher Bay map in the atlas.
    • CommentAuthorJimP
    • CommentTimeOct 15th 2017
     
    Hmmm... I looked at the Atlas and thought I had spotted all of the paerts already selected. This is down by the south western end. The similar one I thought was up by the center of the continent.

    I remember Shessar's temple and will do my best to make sure it is noted if I go over to the east where it is located.
    • CommentAuthorJimP
    • CommentTimeOct 15th 2017 edited
     
    Ah, I didn't do the toggle on the Atlas site.

    There is a penninsular area southwest of Dungroth I could work on. I'll post a png part as soon as my computer calms down and loads the fcw of the map.
    •  
      CommentAuthorMonsen
    • CommentTimeOct 15th 2017
     
    Posted By: JimPAh, I didn't do the toggle on the Atlas site.
    It's a bit difficult to spot, but I made it that way because the regular visitor wouldn't be interested in reserved areas, they would only want to browse the available maps.

    Posted By: JimPI'll post a png part as soon as my computer calms down and loads the fcw of the map.
    The Doriant map can be a bit heavy on the old CPU.
    • CommentAuthorJimP
    • CommentTimeOct 15th 2017 edited
     
    Doing a shutdown so my computer won't have any effects from other software hanging around in memory. I'm really beginning to dislike Win 10 as it is currently trying to shut down and taking over 20 minutes to do it. Argh.

    More like over 45 minutes ago. Hopefully today. Sigh.
    • CommentAuthorJimP
    • CommentTimeOct 15th 2017
     
    My windows computer is trying to shut down. Same happened on Friday. I did do a search and there seem to be bad patches. I'll have to wait and get win 7 next month. I have a spare computer i can install it on. I know about dual boot, but that not be a good idea with window 10.

    So, I may check in and read, but for the time being that is it. Later.
    •  
      CommentAuthorMonsen
    • CommentTimeOct 16th 2017
     
    Well, you certainly seem to attract computer issues. Hope you get this sorted soon.
    • CommentAuthorJimP
    • CommentTimeOct 16th 2017
     
    Me too, on linux for now. It could be those times I glared at a computer and informed it I knew where the sledgehammer was stored. Bam ! I didn't hit any computers but there were times I felt it was a Very Good Idea[tm].
    • CommentAuthorJimP
    • CommentTimeOct 17th 2017 edited
     
    How about this part of Doriant then ? Its on the east coast.

    (I can boot Win 10 in safe mode, make maps, and post them...)
      doriant2.PNG
    •  
      CommentAuthorMonsen
    • CommentTimeOct 17th 2017
     
    Hmm, a nice hot location very close to the equator, in stark contrast to the climate on the cold and weather-hardened island of the Forlorn Archipelago.

    I'll reserve it for you. Keep the scale in mind, those pieces of Doriant tends to look deceptively small. I see you have already figured out the scale though, so I assume you have the scale part well in hand.
    • CommentAuthorJimP
    • CommentTimeOct 17th 2017
     
    I place a hollow square on the part I'm zooming into, and do a distance with ortho on.

    Oh, I got some actual help, and found out I did know how to turn updates off, and then got rid of KD4041676, and I'm back on my Win 10 computer.

    Hurrah !

    ( I was going to do a bit of Monty Python, but some of you all might think me a bit excentric allready.)
    •  
      CommentAuthorQuenten
    • CommentTimeOct 17th 2017
     
    Hi Monsen, can you reserve me the area around Tartessos - to include them whole river valley and the two mountain ranges on either side.
    •  
      CommentAuthorMonsen
    • CommentTimeOct 18th 2017
     
    Sure thing. Your claim has been reserved.
    • CommentAuthorJimP
    • CommentTimeOct 22nd 2017 edited
     
    I'm having a tough time deleting nodes on the Doriant map. I am back on Windows 10. A patch on Win 10 was bad. Very bad.

    Anyway I know some of the bitmap fills from using list, but getting the map trimmed down is being a big pain.

    edit:

    thumps head on desk.

    It calms down faster if effects are off. Argh. Anyway, I am able to delete and move nodes now... some parts are being dificult though.
    • CommentAuthorScottA
    • CommentTimeOct 29th 2017
     
    If they haven't been yet claimed, I'd like to participate and do the islands of Puia Hanahana and Mate Ora on the Nga-Whenuatoto continent map (god, that's a mouthful!!!).
      Puia Hanahana and Mate Ora.jpg
    •  
      CommentAuthorMonsen
    • CommentTimeOct 29th 2017
     
    Great. They're yours. Looking forward to see what you can do with them. Remember to keep the scale in mind. This is from a continental scale map, so they are not exactly small.
    • CommentAuthorScottA
    • CommentTimeOct 29th 2017
     
    Yes. I plan to put them on two separate maps so scale shouldn't be an issue.
    • CommentAuthorJimP
    • CommentTimeNov 19th 2017
     
    I am not very good at buildings... so if someone wants to make an interior of the Old Wizard's Tower in the Silent Forest, please do so.

    I'll be making a Perspectives/Annual 66 dungeon to go under it.

    ( i o i o i o... well, my keyboard worked that time... Never mind, its okay now, I think.)
    •  
      CommentAuthorQuenten
    • CommentTimeNov 23rd 2017
     
    Can I have reserved for me the following areas. I am trying to map at least one area per continent. If someone else really wanted to do them, the of course i would gracefully give it up if I hadn't made a good start.
    Alarius: The Three Wizards.
    Berenur: The Caer Saes Region
    Doriant: The west coast of Dungroth (perhaps I might make it all Dungroth)
    Peredur: The central land of Trewithiel
    Malajuri: The Sanctuary Valley
    Nga-Whenuatoto: Port Digby
    I also note that the Continent c has been left out - perhaps you could appeal to some of our newer mappers, eg ScottA or pixelkitteh, to take it up if the present person doing it can no longer do so.
    •  
      CommentAuthorMonsen
    • CommentTimeNov 23rd 2017
     
    Posted By: QuentenAlarius: The Three Wizards.
    Berenur: The Caer Saes Region
    Doriant: The west coast of Dungroth (perhaps I might make it all Dungroth)
    Peredur: The central land of Trewithiel
    Malajuri: The Sanctuary Valley
    Nga-Whenuatoto: Port Digby
    I've reserved these for you. Since you didn't provide imagery, my reservations are only approximations, but I will change the areas to fit the final maps when you hand those in. Don't feel constrained by the exact areas I put up.


    I also note that the Continent c has been left out - perhaps you could appeal to some of our newer mappers, eg ScottA or pixelkitteh, to take it up if the present person doing it can no longer do so.
    Since we are not in a hurry, and there are lots of other areas to map around the world, I'll leave it up to Gathar to decide if he at any point wants to give up that map. I think it is important to not hurry people, I don't want 'Having plenty of time' to be a requirement to participate.
    •  
      CommentAuthorQuenten
    • CommentTimeNov 23rd 2017
     
    Thanks, and point noted
    • CommentAuthorJimP
    • CommentTimeDec 4th 2017
     
    I have been looking at making several generic iso dungeons for the Atlas. Some small ones like a basement for a tower and some more elaborate ones. Would that be okay ?
    •  
      CommentAuthorMonsen
    • CommentTimeDec 4th 2017
     
    That's fine, but you should still identify a sensible location for them even if they are intended to be generic in nature, as without a location, there won't be anywhere to link them to.
    • CommentAuthorJimP
    • CommentTimeDec 4th 2017
     
    Okay. I'll do that.
    •  
      CommentAuthorQuenten
    • CommentTimeDec 4th 2017
     
    JimP, what about The Bleakness in the Forlorn Archipelago?
    • CommentAuthorJimP
    • CommentTimeDec 5th 2017
     
    Have to do one for the wizards tower I'm almost done with. I could do one for there to.
    • CommentAuthorJimP
    • CommentTimeDec 5th 2017
     
    There are also some ruins areas on Kraken Island, out in the plains east of Porto Mountains.
    •  
      CommentAuthorMonsen
    • CommentTimeDec 5th 2017
     
    You love putting ruins on your maps, so means there is always a good place to put a dungeon :)
    • CommentAuthorShessar
    • CommentTimeDec 5th 2017
     
    I know that I'm still working on a couple of maps but would like to reserve three other areas.

    The holy Isle of Mona in south of Alarius
    The city of Citadel of the Soul Reaver in the Northern Scar
    The Village of Bryn in the Northern Scar

    Thanks!
      Reserve.png
    •  
      CommentAuthorMonsen
    • CommentTimeDec 6th 2017
     
    Great. They're all yours girl.
    • CommentAuthorJimP
    • CommentTimeDec 6th 2017
     
    Posted By: MonsenYou love putting ruins on your maps, so means there is always a good place to put a dungeon :)


    Oh indeed, my players never cared for city adventures. So lots of places to adventure outside of the town walls.
    • CommentAuthorTonnichiwa
    • CommentTimeDec 18th 2017
     
    I noticed that a lot of the maps have areas where there are no city, town, village icons on them and no one has decided to map those areas out yet. So I have a question about this. If I wanted to take an area of a continent and map it out, and there are no settlement icons that are on the main maps, does this mean I cannot put them on the map I wish to create as there are none on the larger map?
    •  
      CommentAuthorQuenten
    • CommentTimeDec 19th 2017
     
    I would have thought so, but I wonder what Monsen would say. Probably no BIG cities though. I have put some villages and small towns on the Dunor local maps where there were none on the bigger map, and no-one has complained about that yet (well, only that :D )
    •  
      CommentAuthorMonsen
    • CommentTimeDec 19th 2017 edited
     
    The idea is that you can add any details (such as settlements, terrain features, rivers, islands, and more) that seem reasonable would be there, but wasn't visible on the parent map due to it's scale. So, check the scale on the parent map. For example, on a continent map, only the largest of cities would be marked, so if you are making a regional map of a continent map, you should be able to add basically whatever you want, but if you make a local map from a regional map, you should probably stick to towns and villages. These are just guidelines however, and a lot depends on the style of the mapper of the parent level. Some people like to put lots of cities on a continent maps, adding both large and not quite so large ones, while others feel that only huge cities like metropolises should be on a continent map, everything else is for the regional mapper to decide. (Also, I have mentioned continent, regional and local maps here, but of course there may be more than three map levels if appropriate too)

    In other words, use your judgement to determine how large settlements you can add, but you should always add more settlements when you map a region from a larger map, in the very least, you should add villages, but again, based on the map scale, it might be quite reasonable to add cities and towns as well. If the scale of your map is particularly large (like a larger section from the larger continents, such as alarius and doriant) you may even still be above the scale where adding villages is appropriate, and only add towns/cities.


    Also remember to add coastline details. I feel people sometimes fail to add interesting details to their coastline, like small islands, inlets and so when creating a new map. Remember, it is your responsibility to add additional interesting details for the next level mapper to grab onto. The coastline is pretty much guaranteed to be more complex than could be shown on the previous map level.
    Also, remember that features like rivers and roads also generally will have more details, and thus be less straight than they are on the previous map level, so in addition to add such things, modify the existing ones.
    • CommentAuthorTonnichiwa
    • CommentTimeDec 19th 2017
     
    Thank you Monsen. The reason I was wondering about all of this in the first place is because I see plenty of spaces in the atlas where people have dropped names on the continent level of a map and cities as well, and, while those names and icons are cool, no one has yet done anything that resembles Japan. CharlesWayneRobinson made a large area with a Chinese sounding name, but there is nothing on any of the maps anywhere that suggests a sort of Japanese setting. The problem was, a good portion of the planet already has European centric names on most of the large areas of the landmasses. So now that you've told me I can add cities and stuff this sort of fixes it. I'll be back with a request soon.
    • CommentAuthorTonnichiwa
    • CommentTimeDec 19th 2017
     
    Hi Monsen,

    I was wondering if I could reserve the area I marked in red for mapping. Thanks :)
      alarius land request.JPG
    •  
      CommentAuthorMonsen
    • CommentTimeDec 19th 2017
     
    Sure. The area is yours. Happy mapping.
    • CommentAuthorTonnichiwa
    • CommentTimeDec 19th 2017
     
    Thanks Monsen :)
    • CommentAuthorLorelei
    • CommentTimeDec 19th 2017
     
    Hooray! Tony is going to be an Atlas contributor!! Welcome!
    • CommentAuthorTonnichiwa
    • CommentTimeDec 19th 2017
     
    Thanks Lorelei :)

    You don't mind if I put a Japanese themed group of Hobgoblin's running around in that jungle beneath your beautiful map of The Shifting Sands do you? ;)