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Dak

Dak

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Dak
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  • WIP: New Dungeon Commission

    Hi Jim,

    Your map is looking awesome.

    Sometimes I use the RGB matrix Jim, but more often I create a mask, and I do it like this:

    Create a new sheet above the area to colour - usually above the floor sheet. Call it whatever you like.

    Add sheet effect - Transparency - to the new sheet.

    Draw a new floor/cave area on the new sheet that covers the area you want to colour, then use the change properties tool to change that new floor/cave to the colour you want.

    Edit the Transparency effect to the Opacity you want.

    Here's one I'm working on atm. It's the Shrine of the Kuo-toa, from the classic 1st ed module. This is without effects on.

    This is with effects on.

    This is the area with the sheets showing. I've just covered the normal flagstone flooring with a green mask. I called it Serpentine floor.

    now with the effect on

    This is at 50% Opacity

    I'm sorry if I'm teaching you to suck eggs Jim, but if you haven't thought of doing this, I hope it helps.

    Dak.

    Loopysuejmabbottroflo1JimPRicko
  • The Lands of Abanasynia

    Here is the finished map from DL3. The original map did not match exactly with the features from a map from DL1 (Dragons of Despair), so I added the extra features from the DL1 map to the large DL3 map. I added the terrain and some forests, a lot of place names which were not on the maps but are described in the module's text. I also tried to tidy up some features. This map uses Sue's Darklands style with some Mike Schley symbols.

    I can run the Dragonlance campaign from level 1 to 8 or 9 with just this map, I'll have to write some early adventures before we get into the modules. It covers the story from the book "Dragons of Autumn Twilight. (plus a little bit more) DL1 to DL4.

    Here is a close up of the map which will be the adventure area from levels 1 to about 5 or 6 with the completion of the first module DL1 and the begging of DL2.

    I hope you enjoy them.

    Dak

    LoopysueRickoJimPHadrianVIwhit2468Mythal82GlitchLautiCalibreroflo1and 1 other.
  • Dragonlance map from DL3 Dragons of Hope

    I'm hoping to run a Dragonlance campaign soon. An original 1st ed campaign in the war of the Lance. I need a good map and several came with the modules. In DL3 they had a huge map of eastern Abanasynia it is A1 size I think (8 x A4). My skills at copying are not good enough to reproduce this map so I thought it was beyond me. However, I found a high res scan of the map on the net and have traced it. I used Sue's Darklands style with some Mike Schley symbols. I post the first map I made, and the original map by Dennis Kauth and/or Elizabeth Riedel from DL3 (1984).

    After looking at the map I thought I'd done a fair job of reproducing it, especially the way the original cartographers drew the canyons, but maybe I could improve it.

    LoopysueMonsenQuentenwhit2468Mythal82RalfGlitchMapjunkieLautiDon Anderson Jr.
  • A mist shrouded, haunted landscape (Bree and the Barrow downs)

    "There's nowt as queer as folk from Bree!"

    It's a crime the Barrow Downs (and Tom) never made it into the film. The only reason they win the war is in that part of the book. The most powerful weapon in the war didn't make the film. Facepalm DOH!!!!.

    JimP
  • [WIP] Port City Map - Watabou to Ferraris Style

    Hi Mythal82,

    What art style have you used for the regional map, I really like the hills in the map.

    Dak

    Mythal82