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Dak

Dak

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Dak
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  • Bone Hill and Environs

    Thanks for the comments everyone.

    The forest symbols are individual trees and there is no background fill, I'd hate to delete them after it took so long to place them. Maybe if I put a fill behind them they may look better.

    The contour lines are actually an orange colour. I have made this an even brighter orange colour but when I print the map they look as they do here. The map I made in CC3+ looks a lot brighter. Maybe I've done something to make them print duller but I don't know what that could be.

    Thanks for the tips Quenten, when I have more time I'll try and recreate what you have done in the example you kindly sent to me.

    jmabbott
  • Help with lighting

    I made the torches larger, and they look much better, and I also placed them beneath the wall sheet.

    Thanks for your help Sue, It is very much appreciated. ?


    TheschabiLoopysueIndara1920
  • Help with lighting

    Thanks Sue, it worked. I really need to watch all of the vid link you sent to me and practice the techniques Ralf is demonstrating.


    AleDLoopysueIndara1920
  • Help with lighting

    Hi, I made up a very simple sewer battlemap recently, but thought "I know why not add lighting effects to spruce it up a bit."

    Unfortunately, I can't seem to get the lights to appear on the map, even though when I hide all the sheets but the Light sheet, they are there. They just look dull, dull, dull!

    Any help would be appreciated.

    I think I've followed all the instructions from the SS4 mapping guide.


    AleD
  • Bone Hill and Environs

    Thanks for the comments and advice. I have changed the scale of the roads/paths and doubled them (from 12½' to 25').


    LoopysueDoubleDoubleJimPIndara1920jmabbott