jmabbott
jmabbott
About
- Username
- jmabbott
- Joined
- Visits
- 2,279
- Last Active
- Roles
- Member
- Points
- 1,846
- Birthday
- March 1, 1963
- Location
- Penrith, NSW Australia
- Real Name
- Jim Abbott
- Rank
- Mapmaker
- Badges
- 12
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Commission WIP
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Commission WIP
Here is the update. I think this is just about done. I'm not 100% sold on the water lines...I'm thinking I may need to do them in Krita unless anyone can give me an idea of how to do them in CC3+.
As always comment & critique welcome. Now on to map 2, another for which I'll need to do a ton of manual drawing...
Hmm, that looks a lot better in CC3+...
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Commission WIP
@Wyvern @Raiko Thanks for the input guys. When I sent the quote to the Publisher, I stated that I would be doing them in an old-school B&W style and was not contradicted in the acceptance email...so old-school B&W it is. I've all but 'finished' this one, unfortunately I can't post an update as I had to leave it on Saturday (to cook dinner then go and play Pathfinder) and ran out of time to save a jpeg.
Needn't have bothered going really. When we left it last time, my PC, one of the other PC's and yet another's animal companion had been turned to stone while 2 others had been left paralysed and another PC was dominated, enthralled and caught in my ongoing Black Tentacles leaving the summoner, the cleric and the ranger who's attacks were ineffectual against the mooks paralysing and subsequently turning us to stone, to effect a rescue. So I spent the whole night doing essentially nothing and doodled a cavern map...
This will be the entrance to the mine when I start my campaign...
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Commission WIP
@Wyvern Yeah, I tend to agree with you on what constitutes "OSR" (Old School Revival for those who don't know). To me, it pretty much means capturing the feel, tone and style of the earliest editions of role playing games. I still have (most of) the dice, the pre-painted ones, and the books from D&D Basic Red Box set that I bought in the early 80's, though I didn't start really playing until 2000.
While I was researching the White dwarf magazines I thought it odd as well regarding the dungeon maps having the rooms plain white and the 'unplayable' areas with the grid. Completely the reverse of the old D&D maps of the era which had the unplayable areas generally as a solid fill (either black or the good ol' blue).
I played around with different fills for the water, particularly looking for a half-tone effect (the dots). There is a 'brush fill' that has it but it made virtually no difference. Is it possible to scale that? Because that would be perfect, I couldn't see how. I might just need to leave it as an outline and add the half-tone in Krita or Procreate. though I'd prefer to do everything in CC3+, that is why I bought it! I'd love to buy the Affinity suite but can't really justify the $$ after splurging on the annual collection and SS1 & SS3.
Also, I'm going to modify the line work for the shaft, making the paths more curved, reducing the number of vertical strokes and bringing them into a 'vanishing' point to give the correct perspective. Currently it looks more or less like a flat, rather than a curved, wall. I'll probably delete the vertical stokes in the crevice where it runs down the cliff face as well - they just look...odd.
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Commission WIP



