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jmabbott

jmabbott

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jmabbott
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Birthday
March 1, 1963
Location
Penrith, NSW Australia
Real Name
Jim Abbott
Rank
Mapmaker
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12

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  • What Are Everyone's RPG Connections?

    Late to the party as usual...

    I bought the D&D Basic Red Box set in about 1980 because I had just finished reading the Dragonlance chronicles and it sounded like fun. Played one game but for one reason or another it wasn't what I expected.

    Fast forward 20 years and my wife bought me Baldurs Gate for my birthday. That got me back in. Bought the the D&D3E books (thought it would be good for characterisation, I had aspirations to become a novelist) and found a local group who were playing AD&D 2nd Ed. 2 of the guys and I moved on to play 3rd Ed with some other chaps and we've been playing together for the better part of 2 decades. We started playing 4th Edition but the errata spoiled it for us, though I liked it as a system, very easy to GM. So we hunted around and played Warhammer FRP & Savage Worlds. Now, I'm a huge Michael Moorcock, Eternal Champion fan so when I bought the 3rd Ed rulebooks my game shop had Dagonlords of Melniboné, the D20 version of Elric! But we'd never played it. There was an add for Elric! in the book, which being out of print, led us to Basic Roleplaying. I then discovered that Mongoose had an Elric of Melniboné game and bought that along with the core Runequest book. Man, that was a blast! We had a great campaign that I GM'd using a mix of converted old modules as well as scenarios I made up based off the novels. Then Mongoose lost the rights to Runequest so re-branded their game as Legend, at that time The Design Mechanism released Runequest 6 and as it was by the same authors of my now favourite setting, I had to get it. Anyhow, that is now Mythras and my goto system.

    Through the affiliation of Profantasy and Pelgrane Press I've become interested in 13th Age as a system and play in a fortnightly 13th Age Glorantha game (though I know next to nothing of the setting). I also play/GM in a weekly game with some chaps from the Mythras Discord server and I play in a PBP Mythras game as well.

    Professionally, I was the developer for Mongoose's, Aracania of Legend: Elementalism a conversion of their D20 product. I've self published an adventure, entered the One Page Dungeon contest in 2017 and due to that and having conversations with Loz at The Design Mechanism do some cartography work for them, in particular their Classic Fantasy (OSR dungeoneering D100 style!) line. I also wrote and obviously did the cartography for a Classic Fantasy adventure, Trouble in Nevermind.

    JimPMonsenLillhansWyvern
  • WIP: D&D 5e Random Dungeon Tiles

    Hi Folks,

    Here is an update on the stairs. I'm not 100% happy with the fills. The fully tiled stair (down) looks odd and so does the other one using just a texture background...which do you folk prefer, bearing in mind, I'm using custom fills?


    Loopysue[Deleted User]AleD
  • WIP: D&D 5e Random Dungeon Tiles

    Here's an update with my wall fill...


    [Deleted User]LoopysueTheschabiMonsen
  • WIP: D&D 5e Random Dungeon Tiles

    Hi Folks,

    To have a break from the more technical, and somewhat repetitive, aspects of this project, I mucked about for a few hours learning how to use Affinity Photo (I haven't really explored it all that much...) and created a dungeon floor fill. Thanks to @Ralf's excellent live stream this week, I was able to import it and have it work perfectly (irrespective of my my artistic ability).

    Here is a sample done in DD3 with a standard issue wall fill. I think the floor looks OK.



    Loopysue[Deleted User]TheschabiJimP
  • Crypt of the Witch King - Redux

    Thanks Cal,

    Yeah, the earlier versions of this were really crap in comparison. Glad you like it. I think if I were to go back and change anything I would only change the dividing wall in the cavern so it's clear the path runs underneath...

    If anyone actually runs this for their players, I'd be very interested in their feedback. Bare in mind, for the OPD contest, the idea was to keep your entries as system agnostic as possible, so you'll need to stat up the monsters and adjust the treasure accordingly.

    JimP