Jeff B
Jeff B
About
- Username
- Jeff B
- Joined
- Visits
- 5,839
- Last Active
- Roles
- Member, Betatester
- Points
- 1,190
- Location
- Fairbanks, Alaska
- Website
- https://www.akbattletech.us/endoria/
- Rank
- Surveyor
- Badges
- 9
Reactions
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[WIP] Atlas Contest : Ingensteds Village, Seal Island, Alarius
The global light sets the overall brightness of the map. So for this map I set it at 15% which is dark. This allows the lights from the fires and building to stand out but hampers seeing the over all design of the map. I decided I wanted it brighter but just changing the global setting did not give me the effect I wanted. I should not here that I created sheets for the campfires and the buildings. This does not make editing the lights easier but allows me to turn them on or off as a set. I also created a sheet called LIGHT Moon and place a single light there to get the effect. The first version was in the upper left but that gave me the ray lines in the image. I then decided to place the light towards the middle of the map acting as a full moon over head. This gave me the effect I was looking for. Also adding the moon light I'm able to change the overall color of the map just by changing the light color and intensity. This version uses a light blue (76) at 40%.
The map below I changed the moon light to different color just to show you how this effects the overall image. (Yellow 142 @ 40%)
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[WIP] Atlas Contest : Ingensteds Village, Seal Island, Alarius
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[WIP] Atlas Contest : Ingensteds Village, Seal Island, Alarius
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[WIP] Atlas Contest : Ingensteds Village, Seal Island, Alarius
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[WIP] Atlas Contest : Ingensteds Village, Seal Island, Alarius