Jeff B
Jeff B
About
- Username
- Jeff B
- Joined
- Visits
- 5,839
- Last Active
- Roles
- Member, Betatester
- Points
- 1,190
- Location
- Fairbanks, Alaska
- Website
- https://www.akbattletech.us/endoria/
- Rank
- Surveyor
- Badges
- 9
Reactions
-
[WIP] Haunted Mansion
Your problem is two fold.
1) you have 2 lights on top of each other - We can deal with that but change the radius of one of the lights to 400.00
2) Change Width in degrees to 360.00 (you are set to 0 and that is the problem)
3) option change the light with the smaller radius to a different color.
Yes this is a render not a screenshot.
I also used the collar command on the file to hide the overflow objects beyond the screen.
-
[WIP] Haunted Mansion
-
[WIP] Haunted Mansion
Here you go.
Changes
Added moon light to Sheets Moonlight (Light #45) Light is set to a light green just so you can see the effect.
Change global light to 15% blur 2.5 intensity to 50% (Don't know if the blur and intensity effect any thing) also set angle of light to 90 degrees
I also adjusted the lights out of the church.
FYI - I cannot get your file or my edited file to render to a jpg as it crashes when it hits the lights-end sheet. This is a screenshot.
Also uploaded the .FCW file
-
Community Atlas 1000th map Competition - with Prizes [August/September]
-
[WIP] Atlas Contest : Ingensteds Village, Seal Island, Alarius
Ok here is the background of the village. I decided that there was too much open space so I did a change to the map that I think works for it's history. I hope my snow covered ruins effect works for the map.
Ingensteds is a small village on Seal Island located north of the continent of Alarius. Located on the northern side of the island, Ingensteds spends most of it days in the dark and cold of winter. This inhospitable region is home to few and the village is built on the ruins of a long lost city. The inhabitants of the village are a close group that work together to survive. Hunting for food and resources groups will travel for days or weeks to bring back food and lumber to the village. There are some outsiders that take the long trek to the village to trade goods for the furs the villagers collect and use as a currency for trade. Outsiders that wish to join the village must go through a year long test to see if they can survive and work with the villagers before they are accepted into the community.
Daytime version
Night Version