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Wyvern

Wyvern

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Wyvern
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Cartographer
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  • Forum oddities in recent days

    Well, this evening's "fun and games" with the Forum took a while to get started, but suddenly I've just had two events occur one after the other - "A temporary error occurred. Please retry." boxed message at the lower left of the screen. One happened when I tried to click to "Like" a posting, the second when I wanted to add a typed comment.

    And while I was typing this, I've just had another, though unless that was the system failing its autosave roll, I have no idea why - no, it's just done its autosave OK - because I wasn't even typing at the moment it appeared! It's still on-screen now (but I haven't clicked to close it yet, as I wanted to make sure I copied the message correctly).

    So, the Gremlins have changed tack, but clearly, they're still here. Someone's been feeding them after midnight, perhaps...

    JimP
  • Forum oddities in recent days

    Need longer arms Jim ?

    [Deleted User]JimP
  • Most of my sheets won't show effects

    More importantly, have you managed to resolve the issue?

    JimP
  • The Lost Vault of Tsathzar Rho

    @jmabbott asked:

    Is it possible to get a curved line with double arrows as in the original posted above?

    Yes. Rather than try to explain it, look-up "arrows" in the CC3+ HTML Help file using Search, and have it display the "Double Arrow" entry. For some reason typing "Double arrow" in the search bar comes up with nothing...

    You can add arrows at both end of a straight, arced or smooth path/line. As we've noted here before though, depending on what size of arrowhead you need, you may be better off drawing the line, adding filled polygon triangles for the arrowheads, and placing them separately yourself, as the automatic system can show the line extending beyond the arrowhead sometimes.

    jmabbott
  • Marine Dungeon - a Cartographer's Annual development thread

    As I've spent the last 18 months on and off mapping elements of the deep undersea (lightless, yet still intelligent-creature inhabited, parts of the Community Atlas world), I'll be very interested to see how this project develops.

    The biggest difficulty I found was the lack of prior examples to draw upon (it's a long-ignored topic even in fantasy RPGs for some reason), though for shallower, sunlit, seas, at least there are things like aerial imaging to draw upon, and there are established real-world mapping styles for the near-coastal seas too (like the Marine Maps CA style).

    Loopysue