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Wyvern

Wyvern

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Wyvern
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  • Panzer sample thread

    Excellent! And now without the canvas roof? 😁 And then with the anti-aircraft guns mounted on the rear. And...

    You know Forum folks - we ALWAYS want more symbols!

    Lillhansroflo1Lizzy_MaracujaJimP
  • Winter Village style development (March 2022 CA issue)

    And now released into the wild! Wrap up warm and go exploring folks!⛷️❄️☃️

    Loopysue
  • WIP tavern

    While the size may seem wrong, by a strict comparison with some medieval European structures, this isn't for medieval Europe, it's for fantasy D&D, and is close to the scale size for this specific tavern as shown on Mike Schley's map of Saltmarsh in the Ghosts of Saltmarsh scenario book (Wizards of the Coast, 2019), assuming five-foot grid squares here. The appearance isn't quite the same as on that map, but this is an adaptation after all, and although there are a number of designs for the Wicker Goat Tavern online, I don't think there's an official D&D version, so some leeway is to be expected.

    In the original adventure (The Sinister Secret of Saltmarsh, TSR's Module U1, from 1981), you were expected to create your own version of the town from scratch - there are a few guidelines for key points, such as Point 4: "Decide where the characters could stay when resting in the town between adventures (the best inn? the only inn?); draw up a tariff (list of expenditures) for their accommodation and food." But that's as close as we got to a description for the inn/tavern, which didn't even get a name back then!

    That's not to say such points should just be ignored necessarily, and the heating and access points are useful considerations. However, if the final tavern is meant to fit to the size of the official Saltmarsh map, this is close enough to work for that.

    ShessarDak
  • Panzer sample thread

    +1 from me for the tanks/AFV annual!

    If you're seriously thinking of a full range of vehicles, maybe choose a specific theatre and time to reduce the options somewhat. Colour schemes and camouflage will easily swap over, but the modifications to vehicles, and the different types involved, end up as the real problems (speaking as a long-time model-maker and WWII wargamer).

    Aircraft to follow? 😉

    LillhansJimPLizzy_MaracujaOctorilla
  • How to correctly create linked maps?

    See this blog article by resident CC3+ expert Remy Monsen. Hopefully, that should help, but if you get stuck, feel free to ask here again!

    LoopysueScottA