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Wyvern

Wyvern

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Wyvern
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  • City on the Coast

    Dak noted: In my campaign atm there are two major cities and there have been mumblings of going to one of them, so I thought I'd best do a map.

    Well, if that isn't the catalyst to have them go visit the OTHER city, I don't know what is ๐Ÿ˜‰!

    Dak
  • [WIP] The Old San Francisco Mint (Dracula Dossier)

    Have to say when I first looked at the floorplans, I wondered why they'd built a mint with no real security - all those walls with massive holes through them! But then I looked a bit closer and realised they were actually windows ๐Ÿ˜!

    Don Anderson Jr.Royal Scribe
  • Birdseye Continental - style development thread

    I don't think we got as far as fossils. Shame, really. I'm very interested in Palaeontology, and binge watch hours and hours of video documentaries relating to that.

    So we can expect to see more fossils in Sue-designed dungeon styles in future then ๐Ÿ˜‰?

    Don Anderson Jr.LoopysueRoyal Scribe
  • Birdseye Continental - style development thread

    Ah, the Star Trek mountains (well, they're shaped a bit like the arrowhead badges anyway!) ๐Ÿ˜Ž

    LoopysueDon Anderson Jr.
  • Birdseye Continental - style development thread

    You'll probably also need some longer sections of the main spine, and the lesser side-shoots too, to get something closer to the Himalayan "red" version - to give segments of both types that are lengthened without having turnouts along them.

    It's all a bit like trying to design a river system symbol tool as well - and if you crack it for the mountain ridges, it could perhaps be reworked to do that for rivers. Added complication is that the river channels aren't fixed-width along themselves, of course. Although neither are mountain ranges necessarily. So that's you designing Annual issues to cover all these possibilities every month now till what, 2027, Sue? ๐Ÿ˜‰

    Loopysue