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Wyvern

Wyvern

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Wyvern
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  • Live Mapping: Cosmographer System Map *** NEW second attempt ***

    That went well then! What is it about the times I manage to get along to the livestreams, they die on us all?! I'll be getting a reputation at this rate...

    [And for anyone puzzled, the stream had to be cancelled after starting, as Ralf couldn't get his router to behave.]

    Royal ScribeLoopysueroflo1
  • Does anybody have a collection of Character Artist symbol libraries?

    The old ProFantasy Map & Symbol Library of user content still exists, at least partially, but it's difficult to find, as although there are some surviving links to it on the Forum, there isn't a direct link from the main PF website any longer.

    You can find it here though, although you will need to then search for what you're after (and you may need to be creative with what keywords you choose - see for instance this topic from 2022 on the subject). Using "Character Artist" today, for example, brought up 30 files, but only about ten of those seemed to have body-part catalogues - though I didn't check all in detail.

    Based on that 2022 discussion, I don't think any of the active contributors commenting there had anything like a full collection of downloads. JimP from it is sadly no longer with us, while the topic's instigator hasn't been back to the Forum since early 2022.

    We've asked hopefully for more materials for Character Artist over the years, but because it's very much a minor add-on to the main software's mapping aims, that's never happened, and we suspect probably never will happen (although with CC4 well in the works now, a Character Artist 4 might be a distant (pipe-?)dream, mayhap).

    LoopysueRoyal ScribeGlomertam
  • Grid Numbering Error

    Hello David.

    Did you also read through Remy Monsen's topic about the basics of Macros and how to add or use a custom one (which this is) to be accessible when using CC3+? (It is in the posts above for December 2021, but I've linked to it again here for clarity.) If not, I'd recommend checking the "Using it in a script file" section especially, because this is what the .scr file is (and that section also explains why Windows is telling you it's a screensaver file - which it isn't!).

    As you'll see from that, it should be quite simple to use it on any other map, simply by using the drop-down menus in CC3+: Tools -> Macros -> Script file, and then browsing to wherever you have the Hexnumbering.scr file stored.

    Hope this helps.

    LoopysueKertDawg
  • Annual Old School VC

    Like most CC3+ mapping styles, this older-look blue style doesn't have an automatic grid built-in. You need to add it once your map's finished (so you know where the grid needs to be).

    To do this, make sure you have the active Sheet set as GRID, and the active Layer as HEX/SQUARE GRID, and that the Layer isn't Frozen (uncheck the "F" box if it is). Also make sure Colour 68 is selected (the default blue colour for this style).

    Then open the drop-down menu Draw => Hex or Square Overlay... which brings up this pane:

    Check the "Square grid" radio button, set the "Grid spacing", and then decide if you want labelling per square or not (if not, just uncheck the "Labelling" box), and decide if you want to add a new snap grid for your grid lines.

    You then have two options.

    The "Apply" button places the grid across the entire map within the Map Border. For this blue style, that usually works fine, because the grid is located to appear above the white floors Sheet, but below things like the map symbols and text Sheets, so the unwanted part of the grid will blend perfectly into the blue background and not be seen.

    Alternatively you can choose "Select points", and then use an existing snap grid - or by eye if you're very confident about doing that - to click once to start placing the grid. Then expand the grid over your map, to fit exactly where you want it to be (even if that's just a room or two). Once the other corner's in the correct spot, click again to complete placing the grid.

    As the information pane shows, you can alternatively add a hex grid or an isometric one, if you prefer.

    Typically, the grid so drawn will have very narrow, zero-width lines. These often look fine on screen, but in an image export or a printout, they can often vanish, so you may prefer to change that width to something a bit larger, maybe 0.1 feet or more. Make sure the GRID Layer isn't Frozen, then click the :CC2MCHANGE: button (mid-left side panel on the CC3+ drawing window), click on a grid line, and then right click for the information panel, on which click "Do it", which will let you adjust the line width, or any other parameter of the drawn grid.

    Hope this helps!

    LoopysueRoyal Scribe
  • Selling maps?

    I'd be very wary of trying to sell through DM's Guild. My recollection (admittedly, from some years ago now), was that by selling there, you were effectively signing over ownership of your materials to Wizards of the Coast, such that you could no longer modify even your own original work published there. That was according to a couple of folks I knew online who were thinking of selling that way, and who decided against it for exactly this reason (as it was explained to me, at least). That may have changed since, but I'd be very careful in checking the small print before signing-up to that just in case.

    @Royal Scribe - You may find it helpful to contact other small-publishing sellers on DriveThru that sell a lot of products as Pay-What-You-Want - Crooked Staff (papercrafting textures, maps, scenarios, and excellent papercrafting YouTube videos) springs to mind. I know Kris slightly who runs/is Crooked Staff, and he often comments about exactly this kind of matter on his Discord. He also runs a successful Patreon, and that might be another option to consider, assuming you feel comfortable ensuring a regular monthly output of new items.

    Steven Nentwig (Steven!)Royal Scribe