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Monsen

Monsen

About

Username
Monsen
Joined
Visits
693
Last Active
Roles
Administrator
Points
8,951
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

Latest Images

  • Red X's on Maps

    When you make a map in CC3+ and insert symbols and fills the proper way (i.e. use the provided symbol catalogs and drawing tools), the map will reference the CC3+ data directory. This means you can move the map wherever you want (even to another computer, as long as the products are installed) and it will still work (Even if the data directory is installed to another location on that other computer). The only important thing here is to NOT move around the art files inside the data directory, they need to stay where CC3+ put them


    When you manually insert files, like a bitmap for tracing, it is usually either inserted with an absolute path, meaning if you later move the bitmap anywhere, the map won't find it and you get a red X, or a map-relative path, which means you need to keep it in the same relative location as your map (usually the same directory) and move both when you move one.


    If an example map shows red X's, it is because it use stuff from a product you haven't installed.


    You can always figure out where things are supposed to be by using the Info -> List command on the entity with the red X, or if it is a symbol, open symbol manager, find it in the list, and hit the list button.


    More about file paths.

    JimPFrosty
  • Necropolis symbols

    Last's years annual may be of interest as a starting point. It contained two issues dedicated to graveyards and crypts.

    This is a dungeon style though, but if you are going to a zoom level where you can actually see such details, you kind of end up there. For larger scales, city, and especially overland, such details tend to disappear.

    As far as I know, there aren't any necropolis styles for overland or city, but perhaps some of the darker styles may be appropriate to provide the right mood, like Darklands and Darklands City.

    LoopysueDreadguacamole
  • Fractal Coastlines CC3 Hex Overland

    Please remember to mark them in the terrain as you pass though them for the benefit of future travelers.

    JimPjmabbottWyvern
  • Vector Mapping and natural Earth data from 2014 Annual

    The error stems from that map not having a background color.

    This might immediately sound a bit weird, but in CC3+, a bacground color is associated with an actual entity on the BACKGROUND layer, while the color you see in the map isn't the background color, but the view window color. One way you can see a difference between the two is that a background color is only behind your map, while if there is a different view-window color, you'll see it behind the symbols in the symbol catalog window as well.

    In short, you don't want to use the Change Background color on that map. You'll want to use change properties to change the color of the coastline, and View -> View-Window Color to change that dark "background" color.

    FrostyJimP
  • Live Mapping - Martian Mines

    Let us have a look what hides beneath the surface of our neighbor, shall we?

    As always, you can see the time in your timezone in the left sidebar. You can visit the stream over at YouTube if you wish to participate in the chat.



    LoopysueMichael RoehrlScottAJimPDaltonSpenceQuenten