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Monsen

Monsen

About

Username
Monsen
Joined
Visits
677
Last Active
Roles
Administrator
Points
8,897
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

Latest Images

  • Community Atlas - Elen Daelarion - Thrarasie Faire Cave, 14 & Western Hill Fort, 16

    I've noticed that myself. I think it is because rocks are nocturnal and can't grow in the light, they start growing once you cover them with your sleeping mat.

    JimP[Deleted User]
  • New project. Historical city detail: Padova. WIP

    Looks like a great start. Looking forward to how this will turn out. This style can really look nice.

    AleD
  • Community Atlas Project - Download information - Contributions Welcome

    Seems to be back now.

    I think that's reasonably efficient. Took 40 minutes from the time the power disappeared and until the power company had sent people to the location, found whatever problem it was, and fixed it, and that's at 1am in the morning. Way short of the 3 hours they predicted. I am generally quite happy with the power stability here, things like this usually only happens once every 5 years or so, and it is always quickly fixed.

    Their notification system is quite efficient too, the power outage map on their website appears to be nearly real time. It is the first thing I check when power goes out, and it was fully updated when I checked just a minute after the power went out, no way a human would have had the time to update it. Email and SMS notifications dropped into my inbox immediately after that.

    LoopysueJimPjmabbott
  • How Do I Trim 2 Polygons?

    Use :CC2BREAK: to remove the parts of them you don't need. Remember you can use the :CC2MODINT: modifier to get the exact points where they cross.

    Breaking a polygon WILL turn it into a line, but just continue working with the line until it is correct, and then you can turn it pack into a poly when done by right clicking :CC2EXPLODE: and picking Path to Poly. If you removed a corner during the process (which you will likely do, you'll need to add in a new one using :CC2INSNODE: to avoid a missing portion of the poly in the corner.

    To make the two polys line up exactly against the border of one of them, start by trimming the light poly to the points where it meets the dark one, then make a copy of the dark one, trim it down to just that path segment where they share a border, and use Combine Paths to merge that with the light one, this will result in them both having a border in that space.


    Note that it might also be simpler to delete the lighter poly, and assuming it is drawn using a drawing tool, simply use the trace feature of the drawing tool to follow along the edge of the darker poly.


    Edit: Beaten by a little mouse, but with a very different approach.

    LoopysuechoppinltJimPDaishoChikara
  • And another small map, this time in SS2 / CSUAC2

    Another great looking map. Well done.

    Daniel Pereda De PabloOctorilla