Royal Scribe
Royal Scribe
About
- Username
- Royal Scribe
- Joined
- Visits
- 9,157
- Last Active
- Roles
- Member
- Points
- 3,299
- Birthday
- February 5, 1968
- Location
- San Francisco, California
- Website
- https://legacy.drivethrurpg.com/browse/pub/31814/Royal-Scribe-Imaginarium
- Real Name
- Kevin
- Rank
- Mapmaker
- Badges
- 16
Reactions
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Spyro Giro - Another SpellJammer Map
WOW, so cool! Really wild. Love it.
This is inspiring me. I've been futzing around trying to see if I can create some Spelljammer-esque fantasy airships (like gnomish dirigibles or flying elven swanships, or adding wings to a regular ship). Maybe something with Cosmographer or Ship Deck Plans if I can find fills or textures with scales or feathers that I can combine with Texture Overblend or something. Hmmm.
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[Atlas Submission] - Doriant - Gold Coast - Eknapata Desert - Kukaar
Hi Remy @Monsen!
I have discovered an Atlas submission for the city of Kukaar that I either failed to tag you in or quite possibly failed to submit at all. My Apologies! This is ready to be added at your leisure.
This is for Doriant - Gold Coast - Eknapata Desert - Kukaar. You'll find Kukaar in pretty much the center of the Eknapata Desert map. It does not have an unusual toggles.
Thank you!
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Community Atlas Project - Download information - Contributions Welcome
I don't think I have formally reserved anything (please let me know if I have!), but if I may, can I take the opportunity to reserve the following, all in varying degrees of progress (albeit mostly mental plotting for several of these)?
- Doriant - Gold Coast - Redwick/Fort Wakefield (in between the Kingdom of Enia and the Eknapata Desert)
- Doriant - Gold Coast - Caltanna (across the mountain ridge from Fort Wakefield)
- Doriant - Gold Coast - Gongadur - Vale of Dread
- Doriant - Gold Coast - Gongadur - Vez Draka
- Doriant - Gold Coast - Súil Island & the Vortex
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[WIP] Research Saucer Shuttle
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[WIP] The Wizard of Schley
Here are the dungeons -- er, basements.
Basement 1
Halfway down the spiral staircase, there's a secret door that leads to a secret passageway with stairs that descend into a hidden treasure chamber. This chamber also has a secret door that leads to a double-trapped secret tunnel that in turn leads into a secret cavern with more secret treasure.
The non-secret areas of this basement include a larder, laundry room with furnace, and stairs locked with a sturdy stone door* that descend to the sewers.
* I have discovered that Mike Schley's dungeons do not have metal doors.
Basement 2
The second basement is really just access to the municipal sewers. I love the idea of adventurers using the sewers for heists, escapes, or other shenanigans.




