jmabbott
jmabbott
About
- Username
- jmabbott
- Joined
- Visits
- 2,279
- Last Active
- Roles
- Member
- Points
- 1,846
- Birthday
- March 1, 1963
- Location
- Penrith, NSW Australia
- Real Name
- Jim Abbott
- Rank
- Mapmaker
- Badges
- 12
Reactions
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making dungeon hall and cave seamless
@Loopysue's advice is good. An alternative is to re-draw the cave and connect it to the end points of the corridor.
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Your favourite settings? (worlds)
Hmmm. Have to give this some thought.
Started playing TTRPG's seriously in early 2000 at the ripe old age of 37.
I'd been introduced to D&D via the Dragonlance novels in the early '80s and bought the Red Box Basic set with Sturm Brightblade facing off against a Dragon on the cover. Found a local game, no idea how back then - no internet and phones were either firmly affixed to a wall or attached via a cord! That first game didn't really do it for me so I left it for a bit. Fast forward a decade or so, and I ended up buying the Baldurs Gate computer game for my first Mac, a model LC575 (I think) an upgrade from my Apple IIe... At the time I was heavily into fantasy literature and had aspirations of becoming an author. I convinced my significantly better half to buy me the D&D 3E Player Handbook as an aid to character development. As a bonus, I scored Chaosium's, Dragonlords of Melnibone, I'm an avid fan of Moorcocks Eternal Champion novels, featuring Elric! of course, Dorian Hawkmoon, Corum and Erkose and a few sundry others in passing. I think you maybe able to guess where this long-winded post is heading...
Anyhow, to cut a long story very short, I ended up finding a group playing AD&D 2ED in Greyhawk. Then a couple of the younger guys and I left to play 3E blah, blah and I've been playing with those guys regularly for 20 odd years.
During the debacle of 4E around 2009-2010 we became disillusioned with D&D and though we'd never played DLoM, it had an advert for Elric! the game. Some researching led me to Mongoose's Elric of Melnibone using their 2nd edition of the Runequest rules. I was hooked! We played a lengthy campaign in the Young Kingdoms of Elric's world - set quite a few years earlier than the stories, it was a blast and hence is my favourite fantasy TTRPG and setting. I have fond memories of the 3E Forgotten Realms, along with its stunning maps. I'd run a fantastic campaign there and we had some fun in Eberron to. I've always had a thing for the maps in games ever since I picked up the Red Box Set, and thankfully that continues to this day.
I don't play with that same bunch anymore, we started playing Pathfinder and having had my eyes open to Call of Cthulhu, well, let's just say my TTRPG tastes have changed somewhat...
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Tang Shen - The Spider City
I really like the map.
My only critique is the seemingly random numbering of the named locations. I prefer them to be more sequential. For example #5 in this map I would've numbered as 4 and then continued counter-clockwise inside the city finishing at 14 which is currently #10. To me it just makes things easier to find. In a small map it's not so bad but on a larger one...
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Community Atlas - Doriant - The Dale (south East) - Lakeside - Bexley Lake Environment
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Scaling Bitmap Fills
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Community Atlas - Doriant - The Dale (south East) - Lakeside - Bexley Lake Environment
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Community Atlas - Doriant - The Dale (south East) - Lakeside - Bexley Lake Environment
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Community Atlas - Doriant - The Dale (south East) - Lakeside - Bexley Lake Environment
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Strange shaped Rooms
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Scaling map for guide
I just tried a map of the same size using the early modern city annual and it has the same issues. I agree both of these styles are best suited to smaller maps, I probably wouldn't go much bigger than 5km x 4km - not from a performance POV on my end, more an aesthetic one and the amount of additional work required to make them look good (re-scaling fill styles, modifying drawing tools etc).




