EdE
EdE
About
- Username
- EdE
- Joined
- Visits
- 551
- Last Active
- Roles
- Member, Betatester
- Points
- 536
- Birthday
- February 5, 1965
- Location
- Ohio, USA
- Real Name
- Ed Elce
- Rank
- Surveyor
- Badges
- 5
Reactions
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Forest encounter area - Forest trails + SS2A
That is likely the issue. My setting sa re below and you are correct about the differences. My anti aliasing is much higher, my size/resolution is smaller and I noticed you don't have the progressive jpeg option active. Using your settings my computer is rendering the jpeg very slowly now but the output is much better.
My rendering is only 2.98GB, the Fantasy Grounds VTT can accept a file that size without choking on it
Thank you. That was very helpful. I will check the Tome of Ultimate Mapping more closely for more on this.
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Gurgen's Rock - Mining outpost
@DaltonSpence Here you go, I use generic names for my FCW files, as you can see. I suspect you will find I am horribly inefficient at using sheets, that I have yet to actually start using layers properly and I tend to brute force stuff... Try not to laugh to hard :-) Any advice you can offer will be well appreciated.
The third party textures are from PBE Games. They sell a lot of maps, this a very minor part of their protfolio that I stumbled across on DTRPG.
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Forest encounter area - Forest trails + SS2A
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Forest encounter area - Forest trails + SS2A
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One night of fun - A mini dungeon with that ends with a dilema
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Another little battle map
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One night of fun - A mini dungeon with that ends with a dilema
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WIP Ryecroft Town
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WIP Inside a giant tree
Anyone have any suggestions for a better fill for the "walls" of this small dungeon? I am trying to make it look like the inside of a giant tree. I could add lots of age rings, there are some very faint ones on the right above the webfilled room, but just wondering if there might be a better option?
Thank you and Happy New Year
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WIP Inside a giant tree
Thank you all.
Sue, I am playing with the colorize effect but you are right, this is more clay than wood. Never found anything I really liked but the colorize effect is going to be a favorite
Wyvern, very interesting idea, my thought was a dryad formed the tunnels, which would entail a nature "growth" as opposed to tunneling which would damage the tree & thus the dryad. In conjuction with jonas' spiral inward idea I think it might work really well. The green carpet is an attempt to convey a slimey moss covering, the whitish pustule in the upper right room is intended to be a coccon.
Jonasgreenfeather, great idea. Spiralling to the heart of the tree makes for a better layout & more in line with the story. I like the pinch point idea in the passages as well. The party is going to have small, biting spiders crawling all over them once they pass the web room, and slimey moss actively grasping at their feet, it will be help to amp up the tension too... and then there's the wood golems...



