DaishoChikara
DaishoChikara
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Greetings
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Seeking advice re world map and civilization placement
I've been away for awhile, but wanting to get back to working on my D&D world.
Attached is my latest attempt at world mapping with FT3. Trying to learn more each time I mess with it. I would like advice on this map concerning the following:
Does anything look too unnatural? I edited the base map with some touches, trying to make land more on one side of the mountains than the other, as well as build up and eventually cut into the likely comfortable areas.
Where are the likeliest places that civilizations might develop? This is for a fantasy world involving humans originally, but where those humans have been transformed into humanoid creatures that are less temperature-sensitive, tempered by the fact that their leader creatures have preferential climates/zones, notably Desert, Forest, Mountain, Tundra, and Swamp.
Would this map produce the above-mentioned landform/climate zones mentioned above, spanning said range well enough?
I should specify, this world is based off the same size as earth, so this is one large-ish continent that spans almost the height of the globe.
Rambling aside, any feedback, advice, critique, or suggestions are welcome.
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Might we see a new Mike Schley Per3 style?
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[Traveller] Halaskii Medium Security Prison - mess room
More of a joke really. It's a reference to the phrase in the movie "The Fifth Element". I'll probably pull it and replace it with more informative markings. Warnings and such for the prisoners.
This map in only intended for use in one short scene, so I didn't want to go into great detail about it, otherwise I'd just map out the whole prison complex. Also, it will be used in a VTT, so the players will have a birds-eye view of the whole room, and they're really the intended audience for it.
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FT3 and The 2019 Annual "One Day Worldbuilder" - Issue with Wilbur steps
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Hardware question: CPU or GPU for fastCAD?
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Seeking advice/tips re: world mapping with FT3/Wilbur
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Seeking advice/tips re: world mapping with FT3/Wilbur
As a follow up, I thought I would throw in here that after trying my hand at sculpting a world from scratch, I'm going to go with letting FT3 make me an interesting world first, and massaging that into the world I want.
I just can't figure out where to put things and how to make them look natural.
Thanks to you both for your suggestions, as always.
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