Jeff B
Jeff B
About
- Username
- Jeff B
- Joined
- Visits
- 6,022
- Last Active
- Roles
- Member, Betatester
- Points
- 1,259
- Location
- Fairbanks, Alaska
- Website
- https://www.akbattletech.us/endoria/
- Rank
- Surveyor
- Badges
- 9
Reactions
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Schleyscapes Map
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[WIP] Atlas Contest : Ingensteds Village, Seal Island, Alarius
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WIP: Orchish Hoard (First Overland Map)
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Bag End (WIP)
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A Country Town
Ok I made the recommended changes and added a shadow effect to the hedges and rock walls. I also changed the temple colors and toned them down a little.
I'm changing the temple colors with RGB martix effects and / or Hue and Saturation adjustments on a separate sheet, as I don't want to edit the images themselves. The one I can't get to change is the Keep 01 symbol. I have not found a way to dark this up without editing the image itself.
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[WIP] Winter Village
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WIP - First Town / Village
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Turia / Uldiar Region of Berenur (Atlas)
I decided to use the World of Wonders style for my regional atlas map. At first I did not like the symbols but they are growing on me. Still has much more work to go but it is coming along slowly.
I have named the cities from the original map and have already added a few. I have placed a city so I can use the Mar-Goth city map (Mah Asari) in the atlas. Thinking of adding a spot for my Richardson Roadhouse map also, just so the regional map has some additional maps when it goes live.
Not sold on the text color but I'll deal with the text after the rest of the map is completed.
Comments and suggestions welcome.
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Schleyscapes Map
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Richardson Roadhouse
My lighting idea was after the tavern was closed. I added a couple of lights per your suggestion but most of the tables have empty jugs not candles on them so I left them as is and added the lights by the restrooms. Also changed the outside lighting as I really only wanted the map info lighted.















