JimP
JimP
About
- Username
- JimP
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- Member
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- Earth or Alpha Centauri A-B system
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- https://jimp.monsen.cc/
- Real Name
- Jim
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- Departed Legend - Rest in Peace
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I don't see the Mike Schley elven symbols in my downloads.
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Community Atlas-Elen Daelarion-The Mithlas Holes, 8
Preliminary ground floor. 500' x 400'
The basement and sub-basement will attach to this map, off to the west so they don't have to deal with water from the northeast side of this map. Water sheets don't currently have effects. Yes, the East-West passageway goes under the main entrance passageway.
900 pixel jpg.
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Community Atlas-Elen Daelarion-The Mithlas Holes, 8
Okay, this is it for the day. The white marble floor areas are where a would be Lord of the local elves convinced this group to make for him. Let yawned and said okay. Then they found him bathing in the drinking water lake. Out he went.
But they left the rooms be, in case a very nice guest came by. Lorldy manners, but didn't want to bathe in the drinking water.
900 pixel jpg, 2000 in gallery.
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Community Atlas-Elen Daelarion-The Mithlas Holes, 8
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Community Atlas-Elen Daelarion-The Mithlas Holes, 8
skipping the ground floor.
the_mithlas_holes_basement.fcw
room 1) 50' x 30' x 10' A smoke filled cage. An obvious pit with spikes. Appears to have been added to the original construction.
Three chairs with their backs to the pit. The nice rug and fireplace bekons visitors to sit.
Crate by the north wall.
Lantern on the west wall. Fresh oil in it.
room 2) 50' x 30' x 10' A fountain with something growing on it. A table and chairs with a candle set on the table.
A barrel and a chest.
Passageway between room 2 and rooms 3 and 6 has some wood debris in it.
room 3) a 2' wide passage leads into this room. 10' x 10' x 8'
A skeleton and some wood debris.
room 4) 30' x 30' x 10' A minotaur head and a goblin head attached to the Northwest wall.
A skeleton in front of a set of wood drawers.
A bone and skull pillar on the east side.
An obvious pit in the Northeast corner.
room 5) 30' x 29' x 10' Two ornate pillars. A green statue that is clean and slightly polished.
A skeleton and wood debris.
room 6) 30' x 30' x 12'
A pond with a wooden crate floating on the water.
room 7) 33' x 30' x 10' spiral stairs goes down to the sub-basement.
wood debris.
A plate mail gauntlet.
And a sickle.
900 pixel jpg.
the_mithlas_holes_sub_basement.fcw
from time to time, a distant sound of painful moans and/or low screams of pain can be heard. No source can be found.
room 1) 60' circle, 10' high.
Spiral stair case going up.
wood debris.
Two skeletons under some rocks block access to the secret door. To open, push on the right side.
room 2) 29' x 36' x 9'
Wooden pallisades blocking access to the partially dug passageway.
room 3) 56' x 47' x 10'
wood barricades. Three stacks of lumber. A table with 3 skeletons nearby.
room 4) 28' x 36' x 10' A cloth partition didn't save them.
an open chest.
room 5) Two folded barricades and 3 open and empty barrels.
room 6) 31' x 38' x 7'
Two skeletons behind 5 mining carts.
Wood debris. Two loose floor stones.
room 7) 27' x 35' x 10'
Stone debris, but the ceiling is smooth rock.
Wood debris with fungi growing on it.
room 8) 47' x 38' x 10'
A dragon head trophy on the wall.
Cloth partition.
Two chest of drawers, empty of clothing, only dust.
room 9) 27' x 27' x 10'
Lots of wood debris, broken tables.
Chest at the bottom of a pit.
room 10) 28' x 36' x 7' Treasure room.
2 chests.
a barrel.
two tables with a roll of blue silk on them.
an unlit brazier
skeleton who might have been a guard.
room 11) 38' x 45' x 10'
Three red painted chairs facing a bubbling cauldron with some sort of green liquid in it.
Three bookshelves in the room.
A campfire, cold, apparently not used for some time.
room 12) 48' x 36' x 10'
A mine cart on part of a mine railway.
The two chests cannot be reached due some sort of field in the inside of the area covered by the mine tracks.
room 13) 30' x 27' x 10'
A blue shield with a painting of a dolphin on it. Glows slightly.
Chest.
an old campfire ring.
room 14) 47' x 27' x 9'
empty, no dust.
Secret door, push on the left side to open.
room 15) 54' x 46' x 10'
Three carts behind the cloth partition.
A bubbling mud pot... Could there be a volcano under this dungeon ?
( it is a location of mud bubbling due to heat rising up from below. )
room 16) 28' x 36' x 7'
A red comfy chair in the room.
room 17) 34' circle x 10' high
wood debris
A skeleton
Two sets of human footprints
Two cold campfires.
Two portcullis iron pegged to the stone floor.
900 pixel jpg.
Ones I have made changes to the map, I'll upload a 2000 pixel one to my gallery.
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Community Atlas-Elen Daelarion-The Mithlas Holes, 8
I'll skip the ground floor in the following list as I put it up yesterday.
Area map.
the_mithlas_holes_area.fcw
The Gathering Place. Nomadic tents of elves. They tell anyone who sees them, they are merchants. They might even sell you something. Or say they are on their way to buy more goods and are currently out.
Their real reason is to head, not bunched up nor all at once but to eventually all arrive in the same week, to The Gathering Place. A ruined tower, all that is left of what they believe was once a might elf city.
There aren't enough ruins to justify such a claim, but they just 'know' that the stones that were there were carried off by evil forces to build something Evil. This could even be true. This has been passed down to them and their relatives. Is it true ? Well, they have found traces of foundations a mile away from this tower. And sometimes late at night they been awakened by a distant elf flute playing mournfully. Those that seek where the sound comes from, and never heard of again.
900 pixel jpg
the_mithlas_holes_hillentrance.fcw
Ebereth is just off to the Northeast. A small thriving community. Years ago some folks went to The Mithlas Holes to see why they hadn't been to town. The survivors of this trip said no one lived there anymore.
Giants' Garden. A supposed area where giant's once grew food. The occasional ear of corn brought to town are usually ignored. Corn on the cob cannot grow to be as big as a house.
Elf Encampment. A group of elves who travel about this area, keeping a distant eye on MIthlas Holes.
The Mithlas Holes. A series of rooms that once had a thriving community of elves.
900 pixel jpg.
the_mithlas_holes_entrance.fcw
various broken up rocks. Dead trees. Two felled trees. An abandoned and falling down keep. All surround the entrance to these caves.
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Community Atlas-Elen Daelarion-The Mithlas Holes, 8
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Is there a discord? Also struggling with this awful controls, especially when it comes to floors
Here is how I line up floors.
Start a map in ghe size I want each floor to be in. As an example: 500 x 400.
Save that map as map01, then save as the same one as map02. Do as many as you want.
Next load back in map01. Using the room and corridor tool, place rooms and corridors. It does take some getting used to.
As an example, spiral stairs in a room lower left corner of the map.
Save that.
Load map02. Make room in the same location as the one in map01. Then using the same tools, make different size rooms, connect the with corridors.
I hope that made sense as I'm half asleep and auto correct is going to.
Im going back to sleep.
If I made errors I think someone can mention where I went wrong.
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Community Atlas-Elen Daelarion-The Mithlas Holes, 8
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Quick(?) Ambush Battle Map
I have been working on a large map, I'll be cutting up into 75' x 50' pieces, for battle maps.
https://forum.profantasy.com/discussion/10502/some-battle-maps-75-x-50



