JimP
JimP
About
- Username
 - JimP
 - Joined
 - Visits
 - 4,082
 - Last Active
 - Roles
 - Member
 - Points
 - 3,637
 - Location
 - Earth or Alpha Centauri A-B system
 - Website
 - https://jimp.monsen.cc/
 - Real Name
 - Jim
 - Rank
 - Departed Legend - Rest in Peace
 - Badges
 - 18
 
Reactions
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An arcology dungeon
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An arcology dungeon
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Community Atlas - Forlorn archipelago - The Bleakness, 2 villages and 2 keeps
Another Lower Town update. Added a Big Shark in the lower right. You could call it, The Big Kahuna Shark. Just to the left and slightly up of the text, is a treasure out in the water. Sharks guard it.
Added more marine rocks, kelp, coral, a few schools of fish, etc.
Still thinking about what other buildings I can place on these water town maps. Probably need to add rocks and kelp where the Big Shark is located.
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Community Atlas - Forlorn archipelago - The Bleakness, 2 villages and 2 keeps
It looked too dark, so I used a different one. Castlewall_LtBrown_blu_kpl
overall map, and a 5 k pixel one in my JimP's Gallery -> larger Atlas maps
Note the kelp looks like there is a water flow. Those submerged rocks on the bottom of the map look a bit slippery.
I'm not sure how to add a compass rose to this map and scale so they look correct.
dorm area furthest from the viewer. The ceiling is covered. Cut-away so you can see detail.
I added some rocks from Sue's newest Annual.
dorm area closer to the viewer, same deal, it has a roof, but cut-away so you can see detail.
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Creating greater depth
The sea looks rather bland... make it lighter, with some depths of darker water.
They can be on the same sheet, but if you add effects, its better they be on separate sheets.
Here is a pit, with fcw in the post, I made in the past. You could use similar means for ocean depths.
For some reason, I have to click on the date in the above quote to get to the post I made in 2015.
 
                            
                            
        
        

        
        

        
        
        
        