JimP
JimP
About
- Username
- JimP
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- Member
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- 3,637
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- Earth or Alpha Centauri A-B system
- Website
- https://jimp.monsen.cc/
- Real Name
- Jim
- Rank
- Departed Legend - Rest in Peace
- Badges
- 18
Reactions
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an experiment in iso/perspectives
Okay, second version. Most of the items are scale 5.0, except the bits coming down from the upper right are scale 3.0. The vertical pieces just to your left of the stairs coming down from the upper right, is scale 4.0.
I think I can go to another version now. I may tie it into one of the surface annuals.
6 torches to the right of the left hand entrance. Two larger torches.
A broken door. Odd, no wall pieces though.
Three crates in what looks like attack formation near the stairs from the upper right. Mimics ?
For an actual dungeon, more water, etc. below the floor. Maybe an area labeled 'invisible floor area' or two.
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an experiment in iso/perspectives
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Some Traveller sub-sector maps I have done
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an experiment in iso/perspectives
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Possible map for roll20 game
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Community Atlas - River Watch - Abhannfair Caves, 13
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Community Atlas - River Watch - Abhannfair Caves, 13
Only obvious thing for me to do is label the map with its name. Anyway, here it is. I'll add more if you want.
Sometimes insperation doesn't work for a bit of time.
River Watch cave
Additional barriers can be placed behind each portcullis to block arrows and spears.
1) Entrance
2) Main Cave has 3 pit traps. Narrow passages. 6 on watch. Porcullis to exit into other areas. Two portcullis block exit from main cave.
3) cistern. Clear cool water.
4) small barracks sleeps 12 in double and quad bunks. Barrels of stone hammers. Three square boxes on spears and other weapons. Small bench. Water barrel.
5) jakes, 5 of them. Two water bowls for hand washing. Two fireplaces.
6) huge barracks. 19 double beds. Two fireplaces. 10 cabinets. 2 water barrels. Portcullis blocks entrance into room.
7) jakes: 8 of them. Room kept warm via small fire.
8) barracks. 5 double beds. 6 chairs. A small fireplace. Table with 6 chairs. Portcullis blocks entrance into room.
9) Storage. Various cabinets and crates contain spare clothes and spare weapons.
10) kitchen. A fireplace, two cast iron stoves. 8 cutting and food preparation tables. 7 cabinets. 2 barrels.
10A) firewood storage.
11) not used Portcullis blocks both ends of room.
12) not entered. Various splashing sounds have been heard coming from this cave, but not for over 100 years.
900 pixel jpg, 2000 pixel jpg in gallery.
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Atlas - Forlorn Archipelago - Justice Island -Minotaur Dungeon
Preliminary. And a bit different. Not shown, ice down below, not water.
821 x 1000 pixels so no larger in gallery.
There are two places where the cutaway walls don't quite match. An adventurer could toss a burning torch down there, to see what is below.
Uploaded a numbered map, and added arrows where the break in the walls are located.
I had meant to have one huge floor, with stairs going down in several places. I may put that on the right side of the map.
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my Crestar, Northern Hemisphere, several continents, Zaggah nation
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some battle maps, 75' x 50'









