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Monsen

Monsen

About

Username
Monsen
Joined
Visits
718
Last Active
Roles
Administrator
Points
8,999
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

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  • Registration email doesn't deliver?

    Use the Order desk email from the contact page. That's a regular email address which you don't have to have a user to use.

    Animus
  • Terrain selector not working

  • CC3+ installation corrupted when upgrading with "CC3PlusUpdate28"

    You don't need any of the CC3 stuff. A lot of the products will have installers for both CC3 and CC3+, so make sure you get the CC3+ installer for all of those, they should be labeled.

    There's no specific order of installation, but you should always install the latest update at the end after installing everything else. This is because it doesn't just update the core program to the listed version, but it also updates all the add-ons at the same time.

    Loopysue
  • Maps for Das Schwarze Auge

    Should work now. The file name had a German ß in it, which didn't survive the forum upgrade a few years back properly.

    JimPThomas Coquery
  • Editing a full symbol catalog

    You can do Symdefs to Sheets from the Symbols menu. That turns all the symbols into sheets in the same drawing, making it easier to edit multiple symbols at once.

    roflo1
  • World Map or Regional Map

    It depends on how you wish to do the planning. If you have an idea of how you want your world to look, I would start there. But if you don't, it is better ti start with a regional map, and then gather some ideas as you play.

    The advantage of having a world map is that it is easier to be consistent with the information you feed your players, but it can also restrict things a bit as well.

    Jason Cantu
  • can you cut an existing map in half?

    Are you sure you're not a bit premature here? How many nodes do your entities contain? While it is true that too many nodes can be bad, especially for performance, you can still have a significant number of them without worry. Generally, if your most complicated shapes are a few thousands nodes or less, you have nothing to worry about (and it still isn't necessarily a problem if you go over that)

    I am mainly asking because, yes, cutting up a fcw is a bit involved with multiple steps, so going through that process needlessly is something you want to avoid.


    Basically, the process is very similar to making a local map from a regional map, since you still need to cut up entities even if you're not making a more detailed version


    Loopysue
  • borders and rivers

    For that map, line widths less than 1 seem to be a bit to small to be visible, especially when zoomed all the way out. Using effects like that is a fine way to make lines more visible, or you could bump the line size a bit. I am guessing that doubling the size of the rivers should be fine.

    Loopysue
  • Color key isn't working again

    Sorry to hear you have so much troubles, but hopefully you'll manage to sort it out.

    When you say wiped 40% of your map, make sure to check out things like sheets and sheet order. You may end up with something on an unexpected sheet after ungrouping, which means things may just be hiding out under something, like below instead of above your landmass or other terrain.

    JimP
  • FT3 export to CC3+ fails

    This is an issue with the old FT3 that is fixed in the newer FT 3.5.

    The issue is that FT3 saves its settings in the program directory, which windows only allows if you run the program as administrator (Right click the shortcut -> Run as administrator)

    JimP