Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 703
- Last Active
- Roles
- Administrator
- Points
- 8,982
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Forgotten Realms Interactive Atlas repairs.
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Sci-fi / ALIEN resources
The Dundjinni Archives also have some Sci-Fi stuff in them
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[WIP] Bā Dà Chéng Shì
The orange line is the roof ridge for that style (It looks better when you zoom in much further). The reason it sometimes seem to disappear when you zoom out is that it simply becomes to narrow. Your screen only have a finite amount of pixels, and when something gets thinner than a single pixel, a decision will be made if that pixel should be displayed or not. Being less than a pixel, if you use a pixel to display it, you take away space from something else, so showing everything is simply not a technical possibility.
The same is the case for exports. A sufficient high res export may have more than one pixel available for each ridge, eliminating the problem, but generally, every export will have it's limits, just how images work.
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[WIP] Riddle me this
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Ghostfire Gaming are searching for Mapmakers
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Live Mapping: Monthly Symbols - Battlemaps
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WIP - First Town / Village
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Al Shammar - Cities of Schley fortified oasis
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forgot style, anyone recognize?
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August Mapping Competition - Building Floorplans - Win Prizes
As long as the image file is installed by an official product, and it lives in the CC3+ data directory, it is ok. If it isn't already a symbol, be careful when making it into one though. If it doesn't already have the four different resolutions (_VH, _HI, _LO, _VL), DO NOT tell CC3+ to create them when importing as a symbol, as that would change the image name, resulting in something only you have. Image files must be used exactly as they were installed by the product.








