Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 693
- Last Active
- Roles
- Administrator
- Points
- 8,947
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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WIP - Water's Edge Exercise Distraction
Maybe you could write a blog article about the process and your thought patterns some time?
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How do I change default save location
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CC3+ symbol catalogs are empty
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WIP - Winter Woodland Coastal Village
@Ein0r wrote:
I have my own folders for snow symbols and snow textures and imported them, so the originals are still there.
...
Once I'm finished, I probably don't mind putting it into the atlas.
To save everyone's time, I'll just point out that I cannot accept maps that rely on custom artwork in the atlas. Details here.
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Trim problems in navigation lines
You seem to have made a mistake when you drew your lines. If you followed Sue's tutorial, all your lines should end in that point in the middle of the circle, but it looks like you have drawn them so each line goes through the center and out the other side.
So, when trimming them, you are not just removing the part inside the circle, but the part that sticks out the other side. So when you get halfway round the circle, you don't have any more lines to trim (there is just a white remainder there that will go away on the next screen refresh).
You need to ensure that your lines end in the middle. You can do that with the :CC2SPLIT: command, but it is probably easier to just redrawing them, after all with the circular array, that's just a few seconds.
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Integrating CC3 Maps Into the Unity Engine
Sounds like an interesting, but also very difficult project. A CC3+ map is just a few bits of text really (stored in a binary format) that describes the layout of the entities in the map, so that means that unity would basically need to implement the full render from CC3+ to be able to turn that information into a visual representation of the map.
Lee started talking about the .fcw file format here. Unfortunately, he never finished the job:
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Annual 1, issue 7 -Modern Caves map. My example after the Live Mapping session
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Annual 1, issue 3 - Inn Map. My example after the Live Mapping session
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Using CC3 Over Graphic Terrain Maps
You can just insert your image into a drawing (Using Draw -> Insert File). I recommend putting it on a dedicated sheet, so you can move the sheet up and down the stack depending on your need. Then you can just use CC3+ normally, with your image as a background.
Do remember that CC3+ isn't an image editor though, you can't do any changes yo your file, you can only put stuff on top of it.
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Annual No 1 issue 12 - Making a new style.
You can't put symbols along just some of the edges of a shape. Symbols along will put them along all edges. I guess you can write a complex macro that figures out which are short and long edges, and calculates positions and puts symbols along them, but that is getting a bit complicated.
To make lines that doesn't change appearance as you zoom in/out, make sure they are using line styles that do not have paper scale enabled:
To align fill in a drawing tool, check out the macros in the Garden tools in the Annual Ferraris city style, it does exactly that.





