Royal Scribe
Royal Scribe
About
- Username
- Royal Scribe
- Joined
- Visits
- 8,732
- Last Active
- Roles
- Member
- Points
- 3,181
- Birthday
- February 5, 1968
- Location
- San Francisco, California
- Real Name
- Kevin
- Rank
- Mapmaker
- Badges
- 16
Reactions
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[WIP] The Griffon's Eyrie Redux: Spectrum Overland
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[WIP] The Griffon's Eyrie Redux: Spectrum Overland
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Wish List: City/Dungeon Top-Down Mountain Peaks, Ridges & Crags
Here's a super quick, super rough experiment using Darklands City as the base with 13th Age Revisited for mountain peaks. I will keep playing with it, but there's some potential there.
Here's an even rougher experiment with Creepy Crypts. Would need to do more finessing and blending to get it to work.
The quest continues. Meanwhile, if any symbol designers are working on cliffs for a future annual, maybe ponder whether a few ridges or peaks would make sense to include.
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Live tutorial suggestions
Sometimes YouTube allows for creating automated transcripts, I assume using the same technology for their automated captions. I’ve toyed with the idea of seeing whether I take one of the Lives, clean it up, and create an index of where to find particular commands and functions. Seems daunting, though. I imagine it would take a lot of time for one video, even with automation, and there are of 200 Live videos!
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Too early for a CC4 wishlist thread, or is it timely?
Grouping LAYERS and SHEETS would be awesome.
Yes -- or allowing things to have multiple layers (so, for example, a symbol for a particular building on a city map may be on one layer for the type of building and another for its neighborhood).
I do tend to use layers mostly to be able to hide/unhide groups of things together. For example, in my dwarven mines, the mountaintop and all of the terrain and rock symbols associated with it were on one layer so I could cut off the top of the mountain to peer inside the mine with just hiding one layer. Or for a secret treasure chamber, the walls, floors, and symbols may all be on the GAME MASTER ONLY layer to hide or reveal all of them at once. Occasionally I'm faced with the choice of wanting it to be on multiple layers. I suppose that could get confusing, though, if one of those layers is hidden and the other is not.
(At this point, I suspect this thread may morph into a CC4-Plus thread.)
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Unnamed city in progress
This is great. I have a couple of large cities that I’m planning to do, and have been pondering approaches. Using separate layers for each neighborhood sounds like a good idea, and I will study CA129. I think I may do one in SS5 and the other in Darklands City. Any tips — anything you wish you had done along the way or before getting started?
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Spyro Giro - Another SpellJammer Map
WOW, so cool! Really wild. Love it.
This is inspiring me. I've been futzing around trying to see if I can create some Spelljammer-esque fantasy airships (like gnomish dirigibles or flying elven swanships, or adding wings to a regular ship). Maybe something with Cosmographer or Ship Deck Plans if I can find fills or textures with scales or feathers that I can combine with Texture Overblend or something. Hmmm.
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[Atlas Submission] - Doriant - Gold Coast - Eknapata Desert - Per-Nezahd
Hi @Monsen!
(I believe you said you're going on holiday soon, so if you've already left, this will be waiting for you when you return.)
I found another map that I forgot to submit for the Atlas. I designed it for the last competition but decided it was too large to qualify as a village, so I did a different desert village instead.
Per-Nezahd is located in the Eknapata Desert, on the Gold Coast region of Doriant. I've marked it with a yellow box on this map below:
And here's the map and FCW file. This one also does not have toggles. It doesn't have a map description, either. I can write one if you'd prefer that I include one.
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[Atlas Submission] - Doriant - Gold Coast - Eknapata Desert - Kukaar
Most of my Atlas submissions are organized in folders and subfolders named after the Atlas' geography, so it's easy enough for me to poke through to see what's missing. (I did find one more, but I'm debating whether or not to tweak it before formally submitting it.) There are a handful, though, that were designed before I designed the Gold Coast region, and even though I created spots for them in the Gold Coast, I discovered that some were never submitted. Still going through tracking them down (while working on one of my new cities). And others don't have a proper spot as yet, but maybe if I rename them, they will soon have a home. I love the idea of Game Masters using my maps, and would love to hear about the adventures they were used in.
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Live Mapping: OSR Dungeons

