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Royal Scribe

Royal Scribe

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Royal Scribe
Joined
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Member
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Birthday
February 5, 1968
Location
San Francisco, California
Website
https://legacy.drivethrurpg.com/browse/pub/31814/Royal-Scribe-Imaginarium
Real Name
Kevin
Rank
Mapmaker
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Latest Images

  • [WIP] Wizard's Tower - Interior

    Thank you!

    I admit that I drew from a lot of different sources. The base is CA186 Creepy Crypts (2022), which I used in preparation for when I get to the basement/dungeon section. The main fills for the walls and floors of the tower itself come from CA149 Beaumaris Castle (2019), and the windows are from that, too. Most of the furniture comes from Dungeon Designer 3, but some are drawn from CA14 Symbol Catalogs (2008), and some of the fireplaces are from Shessar's free supplement. Some of the outside vegetation comes from CA141 Japanese Temple and CA143 Asian Town (both 2018).

    Normally when designing something for the Atlas, I try to limit it to just a few styles to minimize the chance that others might be missing chunks of it. This time, I gave myself free rein to create my wizard's "dream home."

    Don Anderson Jr.
  • A Monastery by the Sea

    The elevation changes are really great!

    MapjunkieWill Mason
  • [WIP] Adnati - Birdseye Continental

    That central donut shaped continent looked to me like a sloth hanging from a tree, but a friend of mine thought it was a smiling frog. It’s like a Rorschach test.

    Don Anderson Jr.Calibre
  • The Sola System: Adnati's star and celestial neighbors

    Inspired by Ralf's tutorial today showing the Cosmographer System Map, I did a little solar system.

    My campaign world is named Adnati, and I had long ago worked out the major celestial bodies that could be seen by the naked eye or by rudimentary (by modern Earth standards) gnomish telescopes.

    The sun is named Sola (named so that words like "solar" still make sense).

    There are five observable planets, and just as Earth's planets are named after Roman gods, I decided that Adnati's would be named after elven gods. They are:

    • Eldamarí – Named after the elven god Eldamar Galion, god of mountains, minerals, and the forge. It has a slightly reddish hue.
    • Gatheloní – Named after the elven god Gathelon Tarminel, patron of patron of instrumental music, democratic institutions, pranks and mischief, toys, wine and other intoxicants, the judicial system, and illusions and cantrips.
    • Lassamistrí – Named after the elven goddess Lassamistra Ordymil, goddess of the hearth and domestic institutions.
    • Lythí – Named after the elven goddess Lythia Nuros, patron of governance, diplomacy, battle strategy, and academia. It is the brightest of the planets.
    • Tyrí – Named after the elven goddess Tyra Manora, patron of the sea. It has a slightly bluish hue.

    Since the template also has Outer System and System sections, I decided to add more -- stuff extraterrestrial observers would know about, but Adnati's indigenous population wouldn't know about: an asteroid belt, two more gas giants, a tiny Pluto-like planet, and farther out, a wormhole.


    Now I need to do a map showing Adnati's three moons:

    • Lunaal - The gray moon with an orbit of 29 days (named so that terms like "lunar" still make sense)
    • Raudraal - A smaller red moon with an orbit of 40 days
    • Caerudraal - The smallest moon, a blue moon with an orbit of 77 days


    Ryan ThomasLoopysue
  • Adnati - Cosmographer Satellite

    Inspired by the most recent Live tutorial, here's a quick and dirty rendering of my campaign world in the Cosmographer Satellite annual. Taught myself a few new techniques in the process regarding exploding multipolies so that the land masses brought in from a Fractal Terrains export could be managed separately -- but then I had to rescue the inland seas and lakes.

    This is pretty rough. I used the partially transparent forest fill over most of the land as a cheap shortcut. Just wanted to see what I could get done in an hour (though this was closer to two hours).


    LoopysueDon Anderson Jr.
  • [WIP] Wizard's Tower - Interior

    And if I didn't already share it, here's the "Above" FCW:


    LoopysueCalibre
  • Missing Fill and Castles Failure

    Moat is a water fill from Vol 13 but you could substitute any water fill you want.

    Calibre
  • Missing Fill and Castles Failure

    Don’t worry about Cobble Final. It shows as missing on mine, too. Remy said something about how that shows up and is a weird legacy fill, or something like that.

    The Beaumaris Castle fills are from CA 2019 (volume 13). Did you get that one?

    Calibre
  • Looking for Symbols

    I found a telescope in Dundjinni Archives. Gets the job done well enough.


    Loopysue
  • [WIP] Playing around with Sinister Sewers

    On today's Live demo, which was about Sinister Sewers, I asked for recommendations for what to use as a fill style for pure water uncontaminated with sewage (such as water runoff from storm drains). I had been using Effluent 05, but on another Water sheet with a transparency effect. Sue recommended trying one of the Bitmap Solid fill styles.

    Here's a practice attempt, with the five effluent fills above and then five on the solid bitmaps below (from Solid 10 Bitmap through Solid 50). The five below are on a Water 2 sheet in case anyone recommends effects different than the regular Water sheet. Right now, I put the same effects on Water 2.

    I am leaning towards Solid 40 Bitmap for storm drain runoff (since that water will have dirt and other impurities), and maybe something like Solid 20 Bitmap for pure water (for example, if dwarves are using this technology for a subterranean aqueduct).

    Thoughts? (If this is too difficult to see here, I can post it in my Gallery if that has a better resolution.)


    JimP