Royal Scribe
Royal Scribe
About
- Username
- Royal Scribe
- Joined
- Visits
- 9,194
- Last Active
- Roles
- Member
- Points
- 3,302
- Birthday
- February 5, 1968
- Location
- San Francisco, California
- Website
- https://legacy.drivethrurpg.com/browse/pub/31814/Royal-Scribe-Imaginarium
- Real Name
- Kevin
- Rank
- Mapmaker
- Badges
- 16
Reactions
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Atlas Submission: Doriant - Gold Coast - Tyr Alomere
Tyr Alomere Tower - Floor 1
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Description
This floor is used primarily by the wizard’s staff. It included a kitchen with a dining nook. There are two rooms for food storage that are kept chilled through the use of magical crystals – one cold enough to freeze water into ice. The boiler room also includes laundry facilities.
As this is the ground floor at the base of the stairs, there is no external access to this level of the tower. An internal spiral staircase on the northern wall allows for descending into the basement or rising to the second floor.
1. Kitchen
2. Dining Nook
3. Freezer
4. Cold Storage
5. Boiler Room & Laundry
6. WC
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Atlas Submission: Doriant - Gold Coast - Tyr Alomere
Tyr Alomere Tower - Floor 3
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Description
The tower’s main entrance is actually on the third floor of the tower, guarded by an iron gate and a steel door. It enters into a vestibule equipped with an armoire for guests’ cloaks, and a small WC. This room provides access to a cozy sitting room with a fireplace where the wizard can greet guests, as well as a private lounge where the wizard can have more discrete conversations with select guests. Most of the rooms on this floor do have have windows to the outside, but a circular passageway provides access to seven arrow slits. An interior spiral staircase allows occupants to move throughout the tower without having to return to the exterior stairs.
1. Entryway
2. Vestibule
3. WC
4. Reception Lounge
5. Private Lounge
6. Security Hallway
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Atlas Submission: Doriant - Gold Coast - Tyr Alomere
Tyr Alomere Tower - Floor 2
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Description
The tower’s main dining room dominates this room. It is accessed through a staging room where the tower’s staff can plate dishes before serving them to the wizard’s guests. A small lounge off of this room includes a balcony overlooking the main stairs leading up to the tower, allowing the wizard to greet guests and direct them up to the second landing. Although there is a secure, metal door leading to the exterior stairs, this is primarily used as an emergency exit, and this floor is generally only accessed through the interior spiral staircase. That staircase leads down to the kitchen and up to the tower’s main entryway. This floor does not have proper windows, but arrow slits allow for a little light during the daytime. It is primarily illuminated with torches enchanted with a Continual Flame spell that allows for perpetual heatless, smokeless flames.
1. Dining Room
2. Lounge
3. Balcony
4. Staging Room
5. WC
6. Emergency Exit
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Show us your map collection!
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Smokey Hollow, PA
I have a feeling that like Chekhov's Gun, that "eccentric 'world's largest operational Jeep'" is going to come into play in the story at some point. An escape vehicle? A mobile battering ram? I'm dying to know!
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Birdseye Continental - style development thread
I like them!
For those who are interested in learning how to create these but learn better by watching, Ralf has a good tutorial about creating varicolor symbols, starting with the vector ones.
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CC4 Overland Development Thread
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What art programs do you use?
My personal experiences are more with desktop publishing, not design. Used to be reasonably proficient with things like PageMaker and Quark and MS Publisher — none of which is useful here. I used the Corel suite in the 90s but haven’t owned it in decades. To create the circular symbols for my Modern Journeys map, I did download GIMP and learned just enough of it to be able to crop an image to a circle. But for quite a lot of stuff, I have used (of all things)…PowerPoint!
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Corrupted Template
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Is there a runic font?




