CD3: Converting House Styles
 DaltonSpence            
            
                Mapmaker
DaltonSpence            
            
                Mapmaker             
            Best Answers
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             jslayton            
            
                 Moderator, ProFantasy Mapmaker jslayton            
            
                 Moderator, ProFantasy MapmakerMost of the procedural generation tools in CC3 are one-time drawing aids that result in sets of primitives (circle, arc, line, polygon, and so on) rather than in entities that retain the original identities of the procgen request. The HOUSE command, for example, generates polygons and those little frills along the edges of the rooflines can be composed of hundreds of nodes. Once the nodes for the basic house are placed, it's not really possible for the system to go back and change them out for something different except in a very limited sense. Changing the roof style of an existing house (including those generated by STREET) doesn't seem to be one of the limited editing options. I may be wrong on that last one, though, because I didn't go through the code in any great detail. 
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             roflo1            
            
                 🖼️ 3 images Surveyor roflo1            
            
                 🖼️ 3 images SurveyorWhen editing grouped entities, remember you can click on the Locked/Unlocked button on the bottom right (next to Snap, Ortho, etc.) to allow selecting individual entities within a group. 
 
                             
                            


Answers
Most of the procedural generation tools in CC3 are one-time drawing aids that result in sets of primitives (circle, arc, line, polygon, and so on) rather than in entities that retain the original identities of the procgen request. The HOUSE command, for example, generates polygons and those little frills along the edges of the rooflines can be composed of hundreds of nodes. Once the nodes for the basic house are placed, it's not really possible for the system to go back and change them out for something different except in a very limited sense. Changing the roof style of an existing house (including those generated by STREET) doesn't seem to be one of the limited editing options.
I may be wrong on that last one, though, because I didn't go through the code in any great detail.
When editing grouped entities, remember you can click on the Locked/Unlocked button on the bottom right (next to Snap, Ortho, etc.) to allow selecting individual entities within a group.