Path along the coast
After a long hiatus I made a quick battlemap to get the juices flowing again.
I used transparency and drop shadows to make very quick shadows of the trees, although I'm not quite happy with the intersection of the drop shadow and the wall shadow of the treestumps.
The stranded ship is just a room with a wooden wall. This works quite ok, but I think there is some decoration missing to make it scream "ship"
Trying a thicker grid this time with a strong transparency effect, not sure if I like it yet. On screen it looks good, but let's see what my printer says tomorrow ^^
from my point of view, setting up a template months ago definitely paid off, the layout of the map was quickly done, the small sandbanks where just cut out with the color key effect. but my greates weakness, placing props to make the map interesting, got even worse with my long pause. I always think my maps either look bland, like here, or totally overcrowded...