The Running Boar Inn (I think taverns might be my favorite thing :p)
pixelkitteh
Traveler
Tried something a little different this time - I added a basement. I'm currently building an island kingdom for my first homebrew campaign, and this is the second inn for it.
From the outside, the mix of wood and stone walls are charming, and the warm atmosphere and enjoyment within can be felt from outside. The tavern is usually packed, with workers - lumberjacks - taking the larger tables, whilst the bar is occupied by people on the verge of having too much to drink, the most popular drink being Gavin's homemade Ashglade Mead. As this is the only tavern on the road between two villages, and located in the middle of a dense forest, it's a sight for sore weary adventurers and merchants alike. The bunk rooms are nearly always booked out, leaving guests with the choice of a more expensive room... or the basement! Nonetheless, The Running Boar caters for all people!
From the outside, the mix of wood and stone walls are charming, and the warm atmosphere and enjoyment within can be felt from outside. The tavern is usually packed, with workers - lumberjacks - taking the larger tables, whilst the bar is occupied by people on the verge of having too much to drink, the most popular drink being Gavin's homemade Ashglade Mead. As this is the only tavern on the road between two villages, and located in the middle of a dense forest, it's a sight for sore weary adventurers and merchants alike. The bunk rooms are nearly always booked out, leaving guests with the choice of a more expensive room... or the basement! Nonetheless, The Running Boar caters for all people!
Comments
That said, now that there are plenty of areas in the atlas to choose from, if someone wants to run their campaign in an area of the atlas, and reserve all mapping activity of that area to themselves (I fully understand that a GM wants some control), I would say that is certainly possible too, as long as the area isn't too large (no entire continents), and as long as that means several maps back to the atlas for others to enjoy. Then again, having others supply maps can certainly take away some of the burden.
Also, I'm a huge fan of Mike Schely's Symbol Set 4. I can totally envision these maps as featuring in the old Dungeon magazine.
If I can offer two small critiques that I hope will help? First, it looks as though the roof over the outhouse is shaded in a fashion we might expect on a roof, but the other rooftops and overhangs do not appear to be shaded. If it helps, you may want to take a look at the Shaded Polygon commands. In particular, for roofs, you may want to look at Shaded Polygon (Angle by Edge). It not only shades fills so they appear to be sloped, it also rotates fills so they align with the polygon the way you want them to. Both commands are available by right-clicking the Polygon button on the right toolbar. If it helps, I also made a slightly long-winded, but hopefully helpful and entertaining, video tutorial about it.
Second, it appears the fill on the stable and residence is scaled up a lot. Was that on purpose? It seems a bit jarring to my eyes. While it does not really diminish the beauty of the map, it does call attention to itself when I look at the map.
And lastly, more of a question than a critique... is that a window behind the latrine in the outhouse? Yikes.
Absolutely beautiful map overall. Great layout, fun details. Another real gem. *doffs cap*
Thanks for sharing,
~Dogtag
The roofs were scaled up a lot yes... I really liked that style of roof but I had to scalexy to get it to fit over the area I wanted, unfortunately this made the texture... oversized. I'll see if I can fix it so it's a little less obvious.
And finally, the latrine!! Hahaha!! oh my!! Ok so the second picture I forgot to remove all the windows, but in the first picture, yes, that is a window, let's just say it's one of those tiny slit windows up really high!
Thank you again.