The Black Market Slavers - a side quest
Lorelei
🖼️ 46 images Mapmaker
So, i've got a new PC in my game and I try to incorporate some of their backstories into our own campaign. Hers seemed to fit perfectly with something i had brewing already.... Her PCs village was raided by orcs and she was captured as a child, enslaved and eventually trained and forced to fight in the the secret fighting pits of the slavers for years, and thankfully winning. She quickly becomes one of the best fighters in the pit - her hatred for the Masters guiding her every win. Years later, escaping with the help of an already established PC in my game, Lel (her name) has vowed an oath of vengeance to hunt down and kill the 11 Orc Masters of the Slave Pits.
As my PCs make their way to the city of Dusk, there is a Black Market located within the Miner's Row District. It is here I am hoping Lel will overhear or notice the shady tent in the corner where there is a half orc and a drow doing whispered dealings (obviously slave trades). From there, if pursued, the slavers enter the sewer system and eventually to their small hideout within Dusk, among the many throughout the kingdom.
As my PCs make their way to the city of Dusk, there is a Black Market located within the Miner's Row District. It is here I am hoping Lel will overhear or notice the shady tent in the corner where there is a half orc and a drow doing whispered dealings (obviously slave trades). From there, if pursued, the slavers enter the sewer system and eventually to their small hideout within Dusk, among the many throughout the kingdom.
Comments
Having spent an RPGing lifetime designing and running settlements using the Judges Guild style of drawing (first and thus most influential for me, back in the late '70s) - so you don't get the roofs, just the ground floor walls, windows, interior rooms, stairs, etc., for all the buildings - I still struggle to cope with settlement maps that only show rooftops everywhere!
(Oh, but isn't that the plot from the original "Conan" movie? ;D )
@Wyvern - Actually, I wouldn't know, i've never seen Conan - only bits and pieces here and there - she may have, though
@Quenten - Flinders Island? Wow. Have you been there all your life? It must be beautiful
The views below are all from my computer desk.
@Quenten: Nice view:)
No worries on the thread hijack...it's just another bunch of maps, anyway
Also, the adventure sounds fun. I worry a little for the characters about that cramped — and likely grumpy — drider down there!
Cheers,
~Dogtag
Cheers,
~Dogtag
Note that some are totally free, some the referee pays and each player pays, and some just the referee pays. And some are game system specific.
The site might be a little out of date but it has some good info to start with. Honestly though, nowadays, even a simple Google (or DuckDuckGo) search for virtual tabletop should set you on your way.
Cheers,
~Dogtag
VTTs that have regular updates are the ones to look for. Some are in limbo and some do get updated but rarely. And some are worked on regularly.
I settled on Epic Table because only I have to pay for it, the players pay nothing. Othwer VTTs, the referee and all players pay a license fee. Some of these fees are not transferable. One VTT has a license fee for the referee, who can have several 'floating licenses'. Which means a license isn't tied to a particular person but can be used by whomever is playing.
I noticed that some VTTS have a limit, like 5 people playing. Since I have gamed with as many as 8 players running 12 characters total, 5 is too few.
So, good luck !
One of the reasons I picked Epic Table is the 30 day evaluation period.
One of the other VTTs has only a 30 minute eval period. It takes me much longer than that to decide on software so I never tried it.
You're welcome.
It does have a trial version. They run sales on it and the modules, etc. often.
The user community is very friendly and active.
Can you tell me how you did the spider on the floor in the first sewer map?
DaishoChikara, thank you. The spider is just a symbol on it's own sheet over the floor with a transparency of about 50%. I then created another sheet for the soft purple glow in the room by filling the room with a purple solid polygon and applying a transparency, edge fade inner and a slight blur on it.