World Creation HELP!
Hi all,
I've been trying to create a belivable world in Fractal Terrains for my campaign world setting. Having spent many frustrating hours trying to do so, I've come up empty. I have, however, come up with a few continents that I like. My question: Is it possible to combine these seperate Fractal Terrain files to create my own world map in CC3? If so, how?
Also, any advice on world construction would be much appreciated.
Thanks in advance.
Dal.
I've been trying to create a belivable world in Fractal Terrains for my campaign world setting. Having spent many frustrating hours trying to do so, I've come up empty. I have, however, come up with a few continents that I like. My question: Is it possible to combine these seperate Fractal Terrain files to create my own world map in CC3? If so, how?
Also, any advice on world construction would be much appreciated.
Thanks in advance.
Dal.
Comments
I would note that the conversion process is not perfect- FW converts to CC2, which CC3 can open, but ProFantasy didn't just slap a new number on Campaign Cartographer and call it a day. There's significant differences between CC2-style maps and CC3-style maps, even after converting them in CC3. You might want to consider using the imported data as templates, and then proceed to use the CC3 tools to build upwards from there. It's a lot of work but it can be quite rewarding to see things take shape.
Hope that helps.
I'm still getting to grips with CC3 so I'm not sure what its capable of yet. I've gone through the Essentials Booklet and am now working through the pdf manual. I hope that will give me a good grounding in the software. Thanks again for your help, it is appreciated.
Dal.
You also need a cohesive style. A painting that has pointillism over here, cubism over there, impressionism here, realism here- it just won't look good. Similarly, you can't put every single paint you own on the canvas. Play around with the symbols, effects, and bitmaps to figure out what you like and don't like, and try to develop a personal style that's internally consistent and not overly complex. For instance, different symbol sets vary greatly in appearance, and putting bitmap fills next to solid colors tends to look off. Try to create a style you like as you experiment, remember the effects that work well together and try mixing and matching.
That's the big things to remember with CC3 and when you wonder why your first maps don't seem as good as the things other people post, or what you find in the Annuals- it's a matter of practice, familiarity, and style. Just a helpful reminder in case you feel discouraged at times.