CSUAC 2.0 for CC3+ Released
UPDATED UPDATE: We now have updated the Vintyri Cartographic Collection and Bogie's Mapping Objects installations for full compatibility with the CSUAC 2.0. With the current versions of both, the Bogie, CSUAC 2 and Vintyri Collections can be installed in any order without overwriting important files. This applies to:
Bogie's Mapping Objects: Version 1.02 or higher. Look in (Data Folders)\Profantasy\CC3Plus for a file named bogie_version.txt. If you open it, you will see the version number. If it's not there, you have an earlier version that is not yet fully compatible.
Vintyri Cartographic Collection: Version 1.11 or higher. Look in (Data Folders)\Profantasy\CC3Plus for a file named vcc_version.txt. If you open it, you will see the version number. If it's not there, you have an earlier version that is not yet fully compatible.
For those with an earlier Bogie or Vintyri version, the CSUAC 2 must be installed AFTER Bogie's Mapping Objects and/or the Vintyri Cartographic Collection. Installing in the wrong sequence will overwrite the new CSUAC 2 code with that for the earlier CSUAC version. Anyone who has installed in the wrong sequence can correct it by following the instructions in this posting:
We've finished alpha and beta testing and have released a new and improved version of the CSUAC for CC3+. The download comes just short of 700 MB. This is a recommended update but not a necessary update. If you wish, you can keep using Shessar's earlier CSUAC integration.
The new version comes with a standard setup program that eases the installation itself. However, there are file backups that we recommend. It is necessary to run the installation as an administrator. It is recommended that you temporarily shut off your anti-virus program while installing, etc. You'll find the full details in the installation guide. Go to:
to download the guide (7.1 MB). It's a bookmarked PDF. The download key for the CSUAC 2.0 is in the guide.
What's Different in Version 2?
CC3+ maps reach their best graphical quality when the symbols and fill styles are available in at least three resolutions and, when possible, four resolutions. Gerri Broman's original CC3 and CC3+ conversions offered only the single resolution used by FM8. The main difference between this earlier CSUAC integration and Version 2 is that the new version now offers the FM8 fill styles in multiple resolutions, as follows:
• All CD3-style city symbols are offered in four resolutions: Very high (VH), high (HI), low (LO) and very low (VL).
• All other symbols and the CSUAC fill styles are offered in three resolutions: High (HI), low (LO) and very low (VL).
Naturally, one might ask why the very high (VH) resolution is missing from the fill style- and dungeon-symbol integration. As mentioned, all of the CSUAC symbols were created for Dundjinni, which uses a single scale of 40 pixels = 1 scale foot. The 40-pixel scale is equal to the VH resolution of CD3, but it is equal only to the HI resolution scale that DD3 sets for dungeon symbols. DD3 defines a VH scale of 100 pixels = 1 scale foot. There are no CSUAC symbols at this scale. Therefore, it's impossible to make dungeon symbols at the VH scale.
Likewise, CC3+ defines the VH resolution for fill styles at 500 x 500 pixels and the HI resolution as 200 x 200 pixels. Dundjinni uses a single fill style resolution of 200 x 200 pixels. Therefore, it's impossible to make CSUAC fill styles at the VH scale.
While the addition of multi-resolution symbols and fill styles is the main improvement offered in Version 2, the new edition also offers a number of other features previously unavailable to CC3+ users:
• Integration of dungeon and city symbols into DD3 and CD3. Structural symbols implement the CD3 demographic coloring system and, where applicable, CD3 automatic street alignment. However, due to license restrictions, we could not implement CD3 roof shadowing.
• Templates now are available for overland, dungeon and city maps that add the CSUAC fill styles and that also add both the CSUAC fill styles and those from the Bogie's Mapping Objects collection.
• The new Vintyri toolbar system, introduced with Bogie's Mapping Objects, has been added and extended in Version 2.
• The CC3+ catalogs for the CSUAC and the new toolbars have been reorganized to apply better to the way that CC3+ works rather than according to the Dundinni menu design.
• The catalogs and toolbars now separate fantasy RPG symbols from those intended for modern and science fiction RPGs.
The Vintyri (TM) Project