CC3 - system crash when saving under JPG, PNG, PDF, etc
Maybe this is linked to the size of my map so i'll start by asking if there is a maximum file size we can't go over if we want to export the map under another extension.
My map is 7 mo big and i'm trying to export it in another format with a resolution of 6400x4800. Would that be a problem? The only resolution i was able to export it to so far is 1800x1200. I've tried png, jpg, bmp, pdf. Nothing works.
If i can't export those files in another format, i'm afraid i will have to switch program.
Help would be appreciated in this.
Thanks
Pat
My map is 7 mo big and i'm trying to export it in another format with a resolution of 6400x4800. Would that be a problem? The only resolution i was able to export it to so far is 1800x1200. I've tried png, jpg, bmp, pdf. Nothing works.
If i can't export those files in another format, i'm afraid i will have to switch program.
Help would be appreciated in this.
Thanks
Pat
Comments
You might be able to work around the problem by saving the map in pieces (The "Rectangular selection" option in the filetype dropdown). If you use the modifiers (on, endpoint, etc), or type in coordinates by hand, you can make sure each piece is precisely the correct area. You'll need some kind of image manipulation software to glue the pieces together afterward though .
So far i haven't received messages from windows firewall and the only other firewall is from my router. As for memory usage, well, that's what i wanted to know. Are there documented limitations to the program. My system has 2 gigs of RAM.
I'll continue my research for the source of the problem.
Thanks
Pat
Life sucks sometimes.
Pat
I've got 2GB, and can get 3000x2000 without much problem. As a matter of interest, why do you need 6000 pixel across images? Are you doing big posters?
Have you tried printing any large vector-only maps?
Other solutions:
You can export to PDF using one of the free PDF print drivers.
You can export map sections and paste them together. You'd have to type coordinates to ensure each map section is the same size.
A virtual printer driver. I've found a good one which produces much bigger image, but currently the colours don't match the original. I've contacted them.
I'll post here if I find anything else.
1. In CC3 set Tools >> Options Resolution Divided by to 2.
2. Print >> Set the printer to PDF Creator.
3. Click Properties >> Advanced, set the resolution 1200dpi, and the paper size to letter.
4. Print.
5. When you see the PDF Creator dialog, click Options and choose PNG, set the resolution to 600 dpi.
6. Click Save, pull down the file type to be PNG and and type a file name.
It might vary from drawing to drawing and system to system, but it's seems to give good high res results.
Seems that there might be a small bug with the newest version though (The only one I tried). It happily ignored just about everything I entered in it's option dialog, leading to everything being printed in 150dpi no matter what I did. I had to manually edit the windows registry to set these options. The manual tells where to find the entries. (Warning: Do NOT edit the registry unless you know what you are doing. Improper registry editing is a good way of wrecking your windows install)
I've had that isssue before too. How do people build the Earth type sizes at 24,000 x something and then export them?
Maybe this is the dumbest question to ever his the forums, just have to ask again.
If not I'll follow the above suggestions and cut out blocks with the coordinates. With that in mind what are the preferred or usual settings for that to work well? Say what size chunks is what I'm getting at.
Thanks for all the responses here. Didnt take too long of a search to find.
JJ
I run cc3 with patch7 on XP sp2, running under vmware server. I have given the VM 3.5G of ram, and can export maps upto 8000x6000. It runs through 17 steps it says in the top red bar, and take like 20 minutes to export, but it does it fine. With only 2 gigs of ram, I was able to do 6000x4500 with (mostly) no issues.
The underlying server has 8gb of ram, and 20gigs of swap space.
the exported jpgs and png usually come out around 25megs in size.
I've tried more than one method and run into some snags. At your leisure could anyone who knows please help.
What are the steps you can take to save the exact same view each time?
If I name a view and look at it that does not save to it, it could print a PDF to it but they are way to small. I've tried to add a large paper size for the PDF and that gets messed up too. Id be happy to have multiple page printing to accomodate the scale. With PDF it says how many pixels per inch and starts with 1 to 1000
I see a method where you can save a window and I'm not sure how to type in coordinates nor what coordinates to use. There are a series of 18 numbers, dashes and dots but if I click on that it changes too.
I'm happy to paste the images together each time. That said they need to be saved at the same resolution and same size if it is to look the same after some redraws or updates.
Also I have successfully saved a 6500 x 4000 chunk with effects on. The challenge is that I'd like it to be the same piece each time.
So any sort of tips on how to piece the map together, what recommended chunks to take (and how to type in data points to get the same chunks) and all that I'd be most grateful.
Thanks in advance for your time.
JJ
Post your findings together with your computer's RAM memory and operating system in this thread.
Note that if the display of CC3 doesn't refresh anymore (i.e. the % export is stuck at a certain value) that doesn't mean CC3 has crashed. It's probably still working in the background. Give it a few minutes to see whether the export finishes.
Desktop: Athlon 64, 3200+ (2 GHz), 1 gig Ram, Win XP Pro SP3, 24 passes/8 minutes
Laptop: Pentium Dual-Core 1.73 GHz, 1 gig Ram, Win XP Home SP3, 24 passes/6 minutes
Desktop: Athlon 64, 3200+ (2 GHz), 2 gig Ram, Win XP Pro SP3
Laptop: Pentium Dual-Core 2.4 GHz, 3 gig Ram, Win XP Pro SP3
I did try a 12000x9600 export on the laptop, and that caused it to hang indefinitely on pass 7/34 (continuously using 100% of one of my cores)
Exporting it at 10000x8000 with effects on also seems to be a no-go as well (still on 1/24 after 15 mins).
However, my machine (XP Home SP3, 1 Gig Ram, 2.4Ghz P4 CPU) was in fact able to successfully save this test file as a 10,000x8,000 PNG as specified in Ralf's request, in about 10 minutes.
The problem for me is that the indicator says that it is on pass 1/24 of the rendering the entire time, which makes it look like the program is hanging, especially since this export takes quite a lot of time (didn't time it, but it was something along close to 30 mins) and nothing seems to happen at all.
I was doing this test on my laptop:
Laptop: Pentium Dual-Core 2.4 GHz, 3 gig Ram, Win XP Pro SP3
Desktop: Athlon 64, 3200+ (2 GHz), 1 gig Ram, Win XP Pro SP3, 24 passes/50 minutes
NOTE: During my first attempt my antivirus began it's update. The AV update completed normally but CC3 stopped responding and had to be restarted. If I had not been sitting in front of my system I would never have known why CC3 hung up. The second try completed normally with no problems.
Laptop: Pentium Dual-Core 1.73 GHz, 1 gig Ram, Win XP Home SP3, 24 passes/40 minutes
NOTE: My first two tries came up with the errors: ERROR: Couldn't get pixels with GetDIBits() & ERROR:Couldn't create Bitmap. I restarted my system and had no problems exporting on my third attempt.
With effects on, however, it took about 40 minutes to export the file at max resolution. My system is XP Media Center w/ SP3, 2.80 GHz Pentium, 3 GB of RAM. No errors, just a very long time to render.
FYI, according to Task Manager, my CPU utilization maxed at 50% usage for CC3, while my RAM usage never moved beyond 866 MB. Also, my swapfile usage remained at 1.5 GB total, during the rendering process.
I had to drop to 4,000x3,200 pixels for the export to work.
It'll save maps fine as FCWs but not anything else.
2.2 GHz AMD processor with 6 GB of RAM, Vista SP 1.