[WIP] Tyr Alomere Township

I have been out of town this week with family distractions, but I also had the week off of work, so I had a little time to dabble in mapping. I have been working on a township around the wizard's tower I mapped (you can find the exterior and interior maps of the tower in separate threads).

This is intended for the Atlas, in the Gold Coast region on the edges of the Kingdom of Vacturia, nestled in the foothills beneath Mt. Alomere. It is circled in yellow here:

The wizard's tower has been handed down through many generations to one of the wizard's apprentices (often but not always one of the wizard's own children). The town's economy has grown up around the presence of a mighty wizard in residence -- specifically catering to the adventurers and travelers who pass through. Many seek out the wizard for advice on an upcoming quest, or to decipher a prophesy. Some seek to have curses removed, magic items identified, or to stock up on potions and scrolls. The town, too, caters to the adventurers by providing services used by many adventurers. The blacksmith in particular has a busy trade not only in mending armor but also reselling used armor and arms bought from adventurers.

Since the town is in the foothills, I wanted to do some elevation changes. The wizard's tower was built on a Creepy Crypts base, so I continued with that, but also added cliffs and outcrops from Forest Trails and Darklands City.

I have been wanting to do a Roman-style villa for a while, so I decided to create a place for it here. I have added the RGB Matrix effect to the sheets the villa is on to make the Darklands City roof tiles redder.

I still have more to do, particularly thatched houses and farms closer to the walls. I wrote in labels but will replace them with larger numbers, with a legend off to the side.

Anyway, here's the township so far.


QuentenLoopysueRickoMaidhc O CasainDakMonsenRyan ThomasLautar85Calibre

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