Help with sheet effects (blend, I think?)
Now that I've got some basics down on my map, I want to work on starting to get the pieces to integrate better and make them look more appealing. An example:
The volcano is just sitting over the top of the jungle. It doesn't look awful, but it doesn't look like it's rising out of the jungle, which is what I want. What I'm aiming for is for a sort of blend/see-through effect, at least at the base, where you can see both trees and volcano. And that's with a 50% blend mode effect on the volcano. I've got the volcano on its own sheet, the trees underneath the base on their own, and the rest of the trees on a third.
Similarly, if I put a blend effect on the trees and put them over the volcano, it just looks like this.
Definitely not what I want. I got partway there with the transparency effect:
I like the way that looks around the base, a little, but the blockiness of the edges of the effect is offputting, and I think I can do better. How? Why isn't blend doing anything that I can see?