Fast scattered symbols
I am working on a map for tomorrow's session that's somewhere between an overland map and a tactical battle map - basically a square mile of hills and forest that will be the site of a skirmish between the PCs and a large group of marauding ogres.
Anyway, I am looking for a way to scatter tree symbols at various densities in defined areas. I thought Fill with Symbols might be what I am looking for, but it doesn't appear to allow for changing the density of the symbol draws (to distinguish between light growth and dense forest, for instance).
I would rather not spend a huge amount of time individually placing tree symbols if I can avoid it. Any suggestions from the wise forum denizens?