Full Map of The Hinterlands
This is a new, expanded map that covers a large portion of my homebrew campaign world. It includes the area I covered in an in-world map that I posted here a couple of weeks ago: https://forum.profantasy.com/discussion/13364/a-new-in-world-map-for-my-5e-homebrew
This new map uses the 13th age style, and I'm really happy with the over all look.
This is the third or fourth time I've tried to learn CC3+ in earnest, and this is the first time that I've felt like I've actually done more "new work" rather than "relearning stuff I should remember" - it's nice to feel like I'm getting over the hump.
The idea is it's a discover-as-we-play kind of campaign, so I've added a lot of adventure sites that aren't really named.
The only thing I think I'd like to change would be to add some snow to the peaks of the Worldspine mountains in the northwest corner of the map. Any suggestions for achieving that?
Comments
If you just want peaks, there are single symbols for snow peaked mountains you can use. Just click on the mountain tab.
@JulianDracos - I'm not seeing those in the symbol catalog. I am using the old 13th Age annual; maybe the snow-capped peaks are in the updated version?
You are correct. I just looked at the original and they are not there. However, they are in the updated version.
I made snow covered mountain ranges in the original. I duplicated the mountains onto a new sheet, blended it into the lower sheet and turned on an inner glow that has a light blue color for the now.
However, you are only wanting some caps. I would recommend adding a new sheet and drawing polygons with color fill and then blending it onto the mountains below. Maybe add a glow. Just play around with that until you can get it to look like how you want.
Great! Thanks for the tip. I will give the blended polygons I try.
I set blend to overlay and used color 77 when adding snow to a mountain.
In some parts, I just used the adjust hue/saturation and increased it by 30 to make it look more white. That was for a larger area
In other areas where I was making ice, I just used ice from CA69 for the fill and draw it over other terrain and then applied an edge fade inner.
Thanks for the tips. I will give it a shot later.
@JulianDracos - thanks so much! Your suggestion of using a blending layer worked perfectly. I did some rounded polys for the snowcaps and added an ice terrain layer also overlayed and set to 50% opacity. I'm super happy with the result!
Much more what I was after rather than the abrupt change to grey. I'm so glad this community exists and is so constructive/supportive!!
Great job on the mountains.