[Tip] Exporting a part of the existing map (to a new map).
Monsen
Administrator 🖼️ 81 images Cartographer
There are two popular methods of doing this
Method one involves copying entities to a new map, using trims to get rid of part of entities outside the new map border, and using fractalize to add details to existing lines. This tutorial is available as a .pdf file for registered users of ProFantasy Software.
You can get this file by logging in to your Registration Page, clicking on the "Map-Maker's Chest" link in the righthand bar (found under the "CC2 Pro" heading), and finally clicking on the "Local Map from Regional Map" link on the resulting page.
Method 2 involves exporting your existing map to a bitmap file, importing it into a new drawing, and trace the bitmap to create new entities. A tutorial by JimP describing this method is available here
Method one involves copying entities to a new map, using trims to get rid of part of entities outside the new map border, and using fractalize to add details to existing lines. This tutorial is available as a .pdf file for registered users of ProFantasy Software.
You can get this file by logging in to your Registration Page, clicking on the "Map-Maker's Chest" link in the righthand bar (found under the "CC2 Pro" heading), and finally clicking on the "Local Map from Regional Map" link on the resulting page.
Method 2 involves exporting your existing map to a bitmap file, importing it into a new drawing, and trace the bitmap to create new entities. A tutorial by JimP describing this method is available here
Comments
I've got a large world map consisting of several large islands, each representing a nation. Now I want to do several more detailed maps of individual islands.
So, I go to my big map. Select "COPY" and then select the landmass of the island I want to transfer to a new map. I start a new map and PASTE. Every single land mass from the big map shows up.
I've tried to follow JimP's method from his web page, but can't figure out how to export what's within the small rectangle as a bitmap. "Save As" saves the entire map with a small grey rectangle on it.
This is really frustrating....
What you go is due to how Windows handles copy and paste.
So just paste into another/new map.
I don't use copy and paste... I do a 'save as' a bmp, start a new map, and load the bmp into a layer called bmp. i then use the other layers, and the sheets, to draw on top of the bmp. I delete the bmp when I am done.
See my tutorial on my web site, linked above, for details.
Thanks!
The behaviour you describe also often happens : all the entities on the same sheet as the target are copied.
However if you repeat the process, the second time it's ok.
Here is how I do it :
CLIPCOPY on first instance, select entity, click an origin point.
PASTE on the second instance, if too much entities, UNDO
CLIPCOPY again on first instance
PASTE on the second, should be ok.
Currently clipboard copy automatically copies all entities on the current sheet, if you've selected something else from that sheet. This is now on our list of things to fix.
All I have done so far was to keep the boarder and background frozen then to scale everything else up so that grid and all would stay to scale. I moved the map so the section I wanted would still be inside the boarder.
Now I need to cut everything that is outside the boarder off and can't figure it out for the life of me. Some people have said to trim the maps edges but I can't get the trim tool to do anything. Can anyone point me to something or if this is still possible to do in CC3 without having to make a completely new map and just guessing where the mts and structures should be.
Thanks in advance.
Basically, it copies part of the map and exports it to a new map. Then you draw across that map, trim a few elements, resize and reshape and presto..
Now I won't lie.. This tutorial took me quite a while to grasp but in the end it was a great lesson!
I've already worked through the guide in the PDF that came with the software and bought the Tome of Ultimate Mapping and my software doesn't seem to do what the guide says that it will.
Maybe I'm starting somewhere different from everyone else?
All I wanted to do was extract the Crimea from a map of the world (there's one you can download), put some mountains in and make it look pretty so that my characters could go there and meet things that don't really exist. Perfectly simple thing to want.
Exporting a part of the existing map
I'm also started the process of redoing/making new map for Dwarf Home, my megadungeon.
Dwarf Home
Yes, a new version of the Tome for CC3+ is in the works. Most of the changes are rather minor however, because CC3 and CC3+ are so similar. I can't give you an exact timeframe for when it will be available however, because the main guy working on it is also busy with other things, and also kind of slow from time to time. You may wish to try to beat it out of him with a baseball bat, that might help
In any case, ProFantasy has a pretty good upgrade policy, if you buy the current version now, I doubt you would have to pay anything to get the CC3+ version when released, but this is just me guessing obviously, I can't promise anything on behalf of ProFantasy.
So, below I've attached the original tutorial, from the old ProFantasy Map-Maker's Chest (sort of a Cartographer's Annual precursor). But you can also find the [ever-so-slightly] revised PDF tutorial on The Welsh Piper website.
The tutorial is for CC2 but most, if not all, of it should apply to CC3 and CC3+. Also, here is another forum post where the ever-helpful Joachim de Ravenbel helped clarify some issues and pitfalls another user encountered while following the tutorial. Note: Of course, the links to the PDF in that post don't work.
Cheers,
~Dogtag