FT3 Interpolation within a flat-world creation

To spare time, I tried to paint the contours of my continent and localize the largest mountains. No I seek a way to let FT3 interpolate (the details of the intermediate relief are less important). None of the randomized worlds I skipped through has depicted mountains as I need them (subduction zone and Andes-like adjacent high mountain relief) - mountains are always more or less in the center of the continents, which is a rare case geologically. Is there a way to let the software interpolate?

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