WIP A Murder Scene

edited December 2021 in Show and Tell

I am trying to simulate sunlight shining through a window, specifically the window on the left wall and the one on the front wall to the right. I changed the color on the Wall Shadow, Directional effect to a bright yellow and used the Global Sun setting so it matches the shadows cast by the wall. I added a stronger shadow to the sack just below the left window and the cauldron to the right of the front window. Does it work or am I just messing up the map? Any thoughts are appreciated.

Loopysueroflo1JulianDracosCalibreLillhansGlitch

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