40% of the map in one go. Bit too high up for an encounter map but the file size wasn't too awful. For the big one I just might be able to make do with 30 pixels per square and the 70-75% jpeg quality range in post-production. I'll have my dragon-rider air assault yet!
There seems to be a time and place for using contours in grass terrain; not all elevation will benefit from it - obviously. Will need to figure out the slopes...
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I am absolutely agree with you.
40% of the map in one go. Bit too high up for an encounter map but the file size wasn't too awful. For the big one I just might be able to make do with 30 pixels per square and the 70-75% jpeg quality range in post-production. I'll have my dragon-rider air assault yet!
Wall ditch, yay!
There seems to be a time and place for using contours in grass terrain; not all elevation will benefit from it - obviously. Will need to figure out the slopes...