Mapping contest reminder

Hi everyone,

This is just a quick reminder that we have now hit February, so it is now slightly less than one month left of the competition. Still plenty of time to make a nice map.

For those not aware of the competition, all the details are in this topic. But in short, it is a competition with prizes where the idea is to make a dungeon with a fire and/or ice theme.

The absolute simplest way of participating is to make a level for our mega-dungeon, which only have one basic requirement, since it is going to be one of many levels in a large dungeon, it should have exactly one entry in from above, and one exit going further down into the complex. Rest is up to you.

If you are unsure about anything, please don't hesitate to ask. I'll rather answer a few questions than having people not participating because things were unclear. I know there is a lot of text on that other post, necessary to ensure everything is clear, but this is intended as a contest for every CC3+ user with a low bar of entry.

So, please join in on the fun. I'd love to see lots of entries for the contest.

Remember, all entries must be posted in the main contest thread before the end of the month of February. The entry is just an exported image in a decent resolution of your dungeon, and optionally the .fcw file if you wish to allow the dungeon to be used in the community atlas, but that last part is optional.

And if you need some ideas for how to do things for a ice cave, check out my recent live stream.

Loopysue

Comments

  • I remember... I also have to get my marbles in a row, or at least working together.

  • Try turning on snap to help get your marbles in row. The ortho button may also be helpful. 😋

    MonsenLoopysue
  • :-P

    My imagination is also at a standstill. I'll work on that to, maybe read some books.

  • MarkOlsen - using arc and curved paths sometimes helps or leads to utter chaos and confusion, especially if you then fractalize them

    MarkOlsen
  • edited February 5

    Too bad there aren't any wooden roller coaster symbols, or a log flume ride. I'll have to leave that out, sigh.

    Looks like a maga-dungeon floor for me this time.

    edit: I just remembered. There are waterwheel symbols in CSUAC.

    Bwahaha !

  • Life got busy for me, so I'm not sure I'll have time to finish up my yin-yang inspired fire and ice dungeon before the deadline.

  • I cannot find the symbols I want for the above scenario and I'm not sure I can get it done by the end of the month. I'll try, but there are no guarantees.

  • 7 days later
  • MonsenMonsen 🖼️ 44 images Mapmaker Administrator
    edited February 14

    Two weeks to go. Still time for anyone to start a map. If you're short on time, try something small. A dungeon don't have to be this huge thing taking days to complete, a smaller map can easily be completed in a few hours or less. A small dungeon with just a couple of interesting room can be more interesting than a huge dungeon with generic rooms.

    Johnn Four from Roleplaying Tips has this concept he calls a "five-room dungeon".

  • I'll be submitting mine on Monday to the correct thread.

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